A few of my friends suggested trying to stream other games besides Hearthstone.
I am interested in doing that at some point, so I’ve been working on stream interfaces for the other games I play.
Right now I play League of Legends, Hearthstone, Faster Than Light (FTL), Skyrim, and Diablo 3.
The stream client I use, XSplit, only lets me have four different stream interfaces set up at a time. More interfaces are possible if I buy a subscription for their software instead of using it for free like I am now.
I haven’t played much Diablo 3 at all lately so that’s the one of the five I’ll be leaving out. A few weeks ago I began to see it more as hamster wheel than a fun way to spend my time and have quit playing since.
There are other hurdles for creating interfaces for other games as well though.
I’ve always found a stream to be way more entertaining if I can see the streamer’s face, but where does the face go?
I struggled a lot with that issue while making the FTL interface pictured above.
Initially I had the game filling the entire stream. I tried putting my face in the top right, but that blocked enemy ships.
I tried putting my face in the bottom right, but that also blocked enemy ships.
Bottom left blocks my ship’s power use. Top left blocks my ship’s health and crew.
Middle left worked okay, but I ran into a size issue there.
My face was either too small to matter, or it was blocking the back part of my ship.
I ended up scrapping the idea of having the game fill the entire frame of the stream video.
I wouldn’t call the picture above a final product, but it was the best way to include the game as well as my face.
There’s other stuff to add as well.
In my Hearthstone interface I added the URL address of my blog at WordPress to try and get crosstraffic. I’d like to do that for FTL as well.
I’d like a logo of some kind for FTL too, like the Hearthsteed pack logo I made for Hearthstone.
Eventually I want to add in a donation, subscriber, and follower trackers, but I’d like to establish myself more before going on to that part of the interface design.
I’m committed to keeping the interface art grounded in the game I’m streaming though.
Using edited screen captures from the game has worked for me on that, so I’ll keep doing that in the future whenever possible.
That’s all for now!