Cimmerian Timeline Part 29

Previous: Cimmerian Timeline Part 28

973BCE: Shivara and Tikanile coronated one of Sadroston’s weakest children, Tachydorn, as King of Nox. The stronger of Sadroston’s remaining descendants were taken back to the White Dragons’ lair at Doom Peak. The White Dragons changed their forms and mated with their captives to produce human-dragon crossbreeds. They were raised by Shivara and Tikanile. Their draconic parents taught them magic, combat, and an icy hatred for their human ancestry.

950BCE: The white dragon children of Shivara and Tikanile were sent back to Nox to act as viceroys for the draconic couple.

876BCE: The leader of the Hobgoblins, Kruk-Sho-Kar, invaded Eastern Cimmeria. He and his army destroyed the settlements around the Aral Sea. Toffoun, Amalgami, and Jovy responded, but the scattered people of the region were unable to form an effective army.

875BCE: Jovy brought in reinforcements from Those Blasted Islands. Toffoun negotiated a deal for supplies, weapons, and armor from Queen Shortrastor of the Dominarie Mountains. Amalgami avoided open battle while training and drilling the soldiers around the Aral Sea.

874BCE: The tide of the war between the Aral Sea people and the Hobgoblins turned. The unified resistance of Toffoun, Amalgami, and Jovy’s efforts deflected the Hobgoblin advance. Kruk-Sho-Kar’s progress stalled. His leadership came into question within the Hobgoblin command structure and Kruk-Sho-Kar was forced to retreat to secure his position.

873BCE: Knowing that the Hobgoblins could return at any time, Toffoun and Amalgami organized their people into a city-state at the Dirt Plateau. They named the city, Jipangu. With the Hobgoblin threat passed, Toffoun and Amalgami left to continue their work with Tentineh to secure the Dragon Orbs.

Next: Cimmerian Timeline Part 30

A Level One PC

I wrote a little song that’s sung to the tune of “Do-Re-Mi” by Rodgers and Hammerstein. It’s about how to make a character in Hackmaster (sort of).

Let’s start at the very beginning
A very good place to start
In reading you begin with A-B-C
In Hackmaster you begin with a level one PC
First roll 3d6 to see your stats to be Continue reading

Kingdoms Sprouting Up Part 5

Previous: Kingdoms Sprouting Up Part 4

Satronwook
After the Dragon War a few Humans, Elves, and Halflings settled within the Aractrash Jungle. One group founded a small village named Satronwook on one of the upriver intersections of the Aractrash River. As trappers and traders moved through the village they stayed at the Inn of Lost Souls. The establishment was right on the village square, an optimal location for all those who wished to do business in town.
One day Dionysus got it in his head to go on a tour of Cimmeria to witness the food, drink, and culture of the Olympians new playground. Of course Dionysus brought his entourage, maenads, and Pan. They started in the West and proceeded clockwise around the Caspian Sea in a meandering path. Along the way the members of their troop shifted and changed. When they neared the end they had acquired a pack of magical blink dogs. The final stop on their tour was Satronwook.
When Dinoysus arrived in Satronwook he struck his thyrsus into the ground of the village square. The staff grew and grew into the alcohol fountain that makes Satronwook famous today. The pair stayed for a month in the Inn of Lost Souls, partying in their characteristic destructive way. At the end of their visit every citizen of Satronwook was either dead, cursed, or enriched by some blessing of the gods. Continue reading

Kingdoms Sprouting Up Part 4

Previous: Kingdoms Sprouting Up Part 3

Dalleer
Shaelin left Dalleer in the hands of his trusted friend, Bjorn, when he left to reclaim Fangaroot. Bjorn guided the city through the Dragon War and through the Dwarven Civil War. They emerged as a city-state that nominally owed their fealty to King Yentbern in Jord.
Bjorn ruled through a golden age for Dalleer as the metropolis grew and welcomed people of all races. Eventually Bjorn died as one of the most loved rulers in all Cimmeria. The lordship did not pass to his son. Instead , Bjorn willed his position to a wise human friend of his, Ballath. Ballath took the position gladly. Outraged, Bjorn’s living family moved to Jord. Many Dwarves followed suit, not wishing to live under the rulership of a human. Ballath wished to keep a hold on the city’s past, so he took the name of Bjorn as a title in a failed attempt to keep the peace. He lead the city well, but it was not what it once was. Continue reading