A Level One PC

I wrote a little song that’s sung to the tune of “Do-Re-Mi” by Rodgers and Hammerstein. It’s about how to make a character in Hackmaster (sort of).

Let’s start at the very beginning
A very good place to start
In reading you begin with A-B-C
In Hackmaster you begin with a level one PC
First roll 3d6 to see your stats to be Continue reading

Kingdoms Sprouting Up Part 5

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Satronwook
After the Dragon War a few Humans, Elves, and Halflings settled within the Aractrash Jungle. One group founded a small village named Satronwook on one of the upriver intersections of the Aractrash River. As trappers and traders moved through the village they stayed at the Inn of Lost Souls. The establishment was right on the village square, an optimal location for all those who wished to do business in town.
One day Dionysus got it in his head to go on a tour of Cimmeria to witness the food, drink, and culture of the Olympians new playground. Of course Dionysus brought his entourage, maenads, and Pan. They started in the West and proceeded clockwise around the Caspian Sea in a meandering path. Along the way the members of their your shifted and changed. When they neared the end they had acquired a pack of magical blink dogs. The final stop on their tour was Satronwook.
When Dinoysus arrived in Satronwook he struck his thyrsus into the ground of the village square. The staff grew and grew into the alcohol fountain that makes Satronwook famous today. The pair stayed for a month in the Inn of Lost Souls, partying in their characteristic destructive way. At the end of their visit every citizen of Satronwook was either dead, cursed, or enriched by some blessing of the gods. Continue reading

Kingdoms Sprouting Up Part 4

Previous: Kingdoms Sprouting Up Part 3

Dalleer
Shaelin left Dalleer in the hands of his trusted friend, Bjorn, when he left to reclaim Fangaroot. Bjorn guided the city through the Dragon War and through the Dwarven Civil War. They emerged as a city-state that nominally owed their fealty to King Yentbern in Jord.
Bjorn ruled through a golden age for Dalleer as the metropolis grew and welcomed people of all races. Eventually Bjorn died as one of the most loved rulers in all Cimmeria. The lordship did not pass to his son. Instead , Bjorn willed his position to a wise human friend of his, Ballath. Ballath took the position gladly. Outraged, Bjorn’s living family moved to Jord. Many Dwarves followed suit, not wishing to live under the rulership of a human. Ballath wished to keep a hold on the city’s past, so he took the name of Bjorn as a title in a failed attempt to keep the peace. He lead the city well, but it was not what it once was. Continue reading