Habitica

There’s a glut of self-improvement apps coming out for your smartphone lately. WeightWatchers, Strava, FitBit, the various one’s built into Android and iPhone’s operating systems, and plenty of other ones.

Most self-improvement apps focus on a specific purpose, whether that’s exercise, dieting, or quitting bad habits.

My self-improvement app of choice doesn’t have any specific focus. And if you haven’t already guessed from the title, the app is called Habitica.

Habitica Banner

Habitica lets you define your goals, what habits you want to develop, and which bad habits you want to lose. You can also define rewards for yourself (such as eating a piece of cake while on a diet). Let’s take a closer look. Continue reading

Nerve Movie Review

NerveNerve is, dare I say it, a summer blockbuster.

The title refers to a fictional streamed game where users sign up as a Watchers or Players.

Watchers watch the Players, duh, and give the Players dares to complete.

Dares come with a cash prize if completed and there’s something about losing all the money you’ve won if you fail a dare that isn’t fully explained.

Players are competing against each other. Nerve is set up as a 24 hour game. The two Players with the most Watchers at the end of the day move on to the Finals.

This game is funded by a $20 fee put forward by each Watcher.

The movie stars Emma Roberts as Vee (short for Venus), who is using the game to prove that she takes risks to her risky, risque friend, Sydney.

Vee joins the game as a Player and soon joins up with another Player named Ian.

The team-up catapults Vee and Ian to the lead, but as they get more Watchers the dares they must complete get more and more dangerous and more and more illegal. Vee and Ian must decide whether to continue, risking death and possible arrest, or drop out and lose all the money they’ve won so far.

The trailer made me feel that the Watchers would start to manipulate Vee and Ian to their benefit with dares like, “Rob a bank!”and “Leave the money by my apartment!” but none of that happened.

Vee and Ian do end up fighting back against the game with the help of their friends. That’s where it got a little weird for me.

Nerve is supposedly an open source game that anyone can edit the code of as long as the majority of voting users approve those changes. A nice premise, but it doesn’t hold up.

First of all, the money. Where does it go when its taken out of your account? Who is spending it on keeping the streaming service up and running? Who decides the prizes for dares? It’s not a group of people voting in a chat room like Twitch Plays Pokemon. We all know that wouldn’t be fast enough for this sort of entertainment.

The answer is that there MUST be a group of people that made and still control the game. They are the voting users that decide top level issues for Nerve.

This group is necessary, but they remain unconfronted by the end of the movie. Nerve is supposedly defeated, never to return to endanger people’s lives. Unfortunately, there is literally nothing stopping this group of creators from starting the game up again.

Not that this is a bad thing, the movie was good and I’d like a sequel, but the problem was that the movie didn’t acknowledge that there must be a specific group toying with the Players. Everything was just the evil behavior of “the mob.”

So that’s most of the plot along with the plotholes.

Stylistically, the movie was amazing. Good acting, good costuming, GREAT effects.

The special effects are used to show the “behind-the-scenes” on the Nerve app. Lines connecting Watchers to Players. An aerial shot with beacons showing where the Players are in New York. Other good-looking stuff like that.

Lots of fun stunts in the movie as well.

It is a really good thriller movie with bits of action and lots of thinking moments. Go see it with someone else! It’ll give you plenty to talk about afterwards.

Nerve definitely gets my recommendation.

-GoCorral

Pokemon Go

Pokemon Go

Nintendo announced the next evolution in Pokémon games back in September 2015, Pokémon GO.

There still isn’t a lot known about the game, but Nintendo released additional info on it earlier in March 2016.

This is the first time I’ve truly gotten excited about Pokémon in over a decade. Continue reading

The Division: Game Feasibility

I posted a review of The Division earlier. The game plays quite well and if you’re looking for an FPS to play with your friends then The Division should fill that hole nicely.

The plot though!

The plot is barebones, with most of it being shown to the player in hidden conversations between NPCs throughout the game instead of directly telling you what’s going on (a good story device!).

In the game an evil scientist has altered the small pox virus to be extremely lethal and resistant to treatment. Continue reading

The Division: Game Review

On a friend’s recommendation I purchased Tom Clancy’s The Division, that some people are calling a “Loot Shooter”.

I’d been wary of The Division due to a few reviews I’d read of it. Fortunately, all of the problems I read about are gone!

Zero latency issues. The game crashes occasionally, but I’ve come to expect that from Ubisoft, so it doesn’t phase me.

The tutorial missions no longer have any of the snafus that were present at launch.

Most of the enemies in the game take a believable amount of bullets to eliminate. Only the elite enemies take more, AS THEY SHOULD! If they took the same amount of damage to eliminate then they wouldn’t be elite enemies would they?

I’ve just tasted the end-game content and it is definitely the most exciting part of the game. The mix of PVE and PVP is amazing and tons of fun.
Continue reading

League of Explorers Card Highlights

What is League of Explorers bringing to the Hearthstone table?

“The Discover mechanic!” is the easy answer. As the Zinaar boss already showed us in a not so subtle way, Discover lets you pick between three different cards and add one of them to your hand, just like an Arena draft. Discover isn’t going to take over the game, but its a new way to gain card advantage. You play a card that has a Battlecry: Discover effect and then it trades with something. You traded card for card, but you also got a bonus card through the Battlecry.

With that said here’s a few of the cards that look the best to me in the League of Explorers adventure for Hearthstone.

Sir Finley Mrrgglton

Super useful if you’re building a deck for a class, but don’t plan on using that classes hero power very much. A Rogue Inspire deck for example. And if you wanted to have more Murloc stuff Sir Finley Mrrgglton can be included in a deck with these two beauties: Everyfin is Awesome and Anyfin Can Happen

Brann BronzebeardRumbling Elemental

Both of these cards will make Battlecry decks way more popular and viable. I’d wager that this will be on the level of the rise of Deathrattle decks after the release of Naxxramas.

Reno Jackson

He was released in the first wing and already has a few highlights on YouTube. Good in any control deck. Reno’s Battlecry will trigger based off the cards in your deck at the time he is played, so if you are using a deck that runs two of everything, but you’ve drawn or played one copy of each of those cards then his effect will trigger.

Arch-Thief Rafaam

Just a strong late game card. Rafaam lets you choose between three different cards and put one in your hand. These three cards are:

Mirror of DoomLantern of PowerTimepiece of Horror

Rafaam has the advantage of giving you whatever tool you need to take control of the game. His disadvantage is that you won’t be able to take advantage of that tool until the turn after you play Rafaam. Also, imagine a combination of Rafaam and Brann. Two super cards! They remain super expensive though.

Animated Armor

I saw a lot of buzz about this card being good and how it will make Mages even more untouchable. I gotta say that’s not true. Most of the time this will act as a 4/4 taunt. Just a slightly different stat allocation that Sen’jin Shieldmasta.

Keeper of Uldaman

This one functions a lot like Aldor Peacekeeper but it has an alternative use, buffing a Silver Hand Recruit up! When use that way it comes with a grand total of 5/6 stats making it one of the best 4 mana cards out there.

Unearthed Raptor

I routinely compete in a Hearthstone card creation contest on Order of the Stick’s Forums and cards like this have been suggested many times in the past. I’m glad that Blizzard has introduced the card. It’s got good stats and it should reliably have a good Deathrattle effect. Or it could be used to make Mill Rogue stronger by copying Deathlord or Dancing Swords Deathrattle.

Explorer's Hat

I don’t think this card will be particularly good, but I’m excited that it was released. Hearthstone is based off of Magic the Gathering and there are obvious similarities between the two games. Hearthstone has spells that buff creatures, and Magic has enchant creature spells. Enchant creature spells hang around as a card that is actively affecting it’s creature while Hearthstone cleans up that mess by having the effects of the spell visually appear on the card’s stats.

But what if you want to separate the buff/enchant creature from the creature after you’ve played it? that was easy enough in Magic, if you have a card that lets you do that, you move the enchant creature to a different creature. Wizards of the Coast made that process even easier with the release of equipment cards. In Hearthstone… There’s no easy way to do that and have it integrated with the game’s current mechanics.

So instead we get this janky mess! It hearkens back to the early days before Magic’s equipments were released. When Rancor and Angelic Destiny were the staple for reapplying enchant creatures. I understand Explorer’s Hat perfectly well, but it’s going to be a confusing card for novice players.

There’s a lot more cards but none that wowed me like these ones did. If you want to look at the others they are all posted here.

-GoCorral