Previous: The Days of Kruk-Ma-Kali Part 1

Kruk-Ma-Kali was born never knowing who his father was. His impoverished mother, Kona-Ranor, claimed that his sire was Pallas, the Titan of war and the husband of the River Styx. Pallas despaired of his punishment in Tartarus. His rage built for centuries until he freed his bonds and escaped. He blew past the minor demons of Tartarus and swam through his wife’s waters to freedom. Once on the surface world he engaged in sins of gluttony, lust, and debauchery. One of Pallas’s nights of freedom was spent with Kona-Ranor. At the height of their copulation she uttered the name of Zeus who looked down from the heavens at the mention of his name. Zeus saw Pallas and flung him back into Tartarus, but Kruk-Ma-Kali was already conceived. Pallas’s betrayal of the River Styx with Kona-Ranor ensured he would never escape again.

Kruk-Ma-Kali grew up on the fringe of his village in the Great Valley bordering the Shacklack Desert. Zeus sent visions to the local priest to convince him that Kruk-Ma-Kali was an evil soul. The priest spread ugly rumors about Kruk-Ma-Kali and his parentage, claiming that his mother was a whore and that his father was a hunchbacked thief. The other children excluded Kruk-Ma-Kali from their social circle and he became a target for bullies. To protect himself Kruk-Ma-Kali underwent a rigorous physical regime. As his strength grew so did his size. Soon the bullying stopped as it became too dangerous. The other children simply ignored Kruk-Ma-Kali.

When Kruk-Ma-Kali turned twelve his psionic power erupted. He found he could influence people’s minds, but had little control over how he did so. He wished the other children were his friends and they were, but only temporarily. He wished that he was invisible and then people walked by him as if he wasn’t there. He wished the village priest would recant the lies he had spread about Kruk-Ma-Kali and the priest did, but it was too late for anyone’s opinion of the outcast boy to change.

Kruk-Ma-Kali’s psionic abilities grew out of control when he used his powers against his mother. Kona-Ranor told him to chop wood for their fire. He refused and telepathically ordered her to do it. She completed the task and then broke free from his power. At that moment she realized the danger Kruk-Ma-Kali’s psionic strength presented to her and to the boy himself. He would need to control it or those he controlled would realize the invisible sword he held over their heads and kill him. Kona-Ranor confronted her son and convinced him to leave their village. He would go to the nearby psionic enclave and bridle his power under the tutelage of the psions at the Shacklack School for Psions.

Next: The Days of Kruk-Ma-Kali Part 3

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica) Setting the Stage, Campaigns for D&D and Other RPGs

Seiya tells us about his TTRPG system and setting, Synesthesia Synthetica (SNS). SNS is a biopunk game adjacent to the cyberpunk and steampunk genres. After an asteroid induced climate disaster, Earth has rebuilt itself using bio-technology instead of the metal based tech that surrounds us in the real world. Genetically modified humans have split into distinct species and mutant horrors prowl the wastes outside civilization. The rich rule from their space stations up above but resistance is growing in the streets below.During the episode we discussed a piece of art that Seiya had made for the game. A picture of that bio-tank is available for you to look at.At the moment, Synesthesia Synthetica is available for free as an early access game on itch.io and DriveThruRPG.If you want to learn more or find a group to play with, you can do that on the Synesthesia Synthetica Discord.Remember to nominate your favorite TTRPG shows/creators/things for the 2026 CRIT Awards!Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  2. 80 – Dynamic RPG Countries (Travis and Tetara)
  3. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  4. 78 – D&D in Suburbia (Ryan and Serenity Springs)
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