Kruk-Ma-Kali is the main antagonist of Kenzer and Co’s adventure module, The Lost Tomb of Kruk-Ma-Kali. It is a classic tomb raiding adventure. The adventurers must figure out the location of the tomb in a valley filled with native tribes, hidden clues, and red herrings. Once they find the tomb they have to evade monsters and traps to secure the fabled treasure of the dead hobgoblin king, Kruk-Ma-Kali. At the end of the tomb they of course find Kruk-Ma-Kali’s ghost who attempts to possess one of the PCs to restart his goal of world conquest.

I ran this module for my players during my Xorian Wars campaign (the events surrounding the Second Alliance War). They worked through the module slowly, occasionally taking breaks to focus on other events in the campaign world. Eventually they completed it and secured the prize at the end, Kruk-Ma-Kali’s megalomaniac ghost imprisoned within his black sword, Kharad-khor. The sword ended up leaving the campaign as a bargaining chip in negotiations with Hades as Kruk-Ma-Kali had evaded death for far too long.

The Lost Tomb of Kruk-Ma-Kali was originally written for the Kingdoms of Kalamar campaign setting. Putting the module into my campaign world necessitated adapting Kruk-Ma-Kali’s place in the history of Kingdoms of Kalamar to work with Cimmeria’s history. In the Kingdoms of Kalamar Kruk-Ma-Kali fills a role similar to the real-life Alexander the Great. He conquered a large swath of territory in a decade of war-filled rule. He died unexpectedly and his generals fought amongst themselves as his infant empire tore itself apart.

Kruk-Ma-Kali’s campaigns were marked by a few major accomplishments based on which race he was fighting. These events are glorified by reliefs in his tomb. He raided the elven forests and slew thousands of elves. He conquered several human cities and incorporated them into a Hobgoblin Empire. Most shockingly, he completely eliminated a dwarven kingdom. Most importantly, Kruk-Ma-Kali accomplished all these great feats while concealing his true abilities as a psionic mage. His followers were unnaturally coordinated and loyal, not out of their own free will, but due to the influence of Kruk-Ma-Kali’s magical powers.

My adaption of Kruk-Ma-Kali’s life will go through his upbringing (undetailed in the original module), his rise to power, his military campaigns, his death, and the aftermath as his empire disintegrated. Additionally, until now the hobgoblins of Cimmeria have been mostly a blank slate. I’m going to add a bit more detail on them, including describing a few goblin cities on the eastern edge of the map. This means the Cities of Cimmeria posts will be coming back as well!

So there’s Part 1 done. Just an outline. On to Part 2 next!

Next: The Days of Kruk-Ma-Kali Part 2

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica) Setting the Stage, Campaigns for D&D and Other RPGs

Seiya tells us about his TTRPG system and setting, Synesthesia Synthetica (SNS). SNS is a biopunk game adjacent to the cyberpunk and steampunk genres. After an asteroid induced climate disaster, Earth has rebuilt itself using bio-technology instead of the metal based tech that surrounds us in the real world. Genetically modified humans have split into distinct species and mutant horrors prowl the wastes outside civilization. The rich rule from their space stations up above but resistance is growing in the streets below.During the episode we discussed a piece of art that Seiya had made for the game. A picture of that bio-tank is available for you to look at.At the moment, Synesthesia Synthetica is available for free as an early access game on itch.io and DriveThruRPG.If you want to learn more or find a group to play with, you can do that on the Synesthesia Synthetica Discord.Remember to nominate your favorite TTRPG shows/creators/things for the 2026 CRIT Awards!Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  2. 80 – Dynamic RPG Countries (Travis and Tetara)
  3. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  4. 78 – D&D in Suburbia (Ryan and Serenity Springs)
  5. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)