Previous: Cimmerian Timeline Part 3

1070BCE: Human raids into Eastern Cimmeria discovered that the orcs now staunchly defended the goblins.

1068BCE: The Conclave declared war against the orcs and their new goblin allies. Halfling slingers and humans riding chariots brought the Conclave victory in set-piece battles. The Conclave sold prisoners of war into slavery, both goblin and orc alike.

Hades marched upon Colchis once more. Aeëtes fought the undead off with a combined army of trained soldiers and goblin slaves used as shock troops.

1065BCE: The human attacks pushed the orcs and goblins further east. Meanwhile, the goblins integrated into the orc tribes and switched from their old pantheon to worshiping the Olympians alongside the orcs.

1050BCE: Time passed and the borders between the Conclave, the orcs, and the independent goblins stabilized. One hundred years of war resulted in the defeat of the Goblin gods and their absorption through syncretism into the Hellenic pantheon. The Olympians began to entertain themselves with their new sandbox full of people.

1049BCE: The Olympians longed for the exciting times prior to the Trojan war. What was so great about the Heroic Age? Monsters! The Olympians dredged up all sorts of monsters from Tartarus. Trolls, sea serpents, krakens, giants, chimeras, basilisks, beholders, lycanthropes, dinosaurs, and even dragons! All of these beasts and more were set upon the mortals of Cimmeria.

1047BCE: The new dragons of Cimmeria found the spartoi soldiers that sprouted from their planted teeth severely weakened in form but extremely loyal to the dragons themselves. These new soldiers were dubbed kobolds.

1046BCE: A red dragon named Kenderax attacked Fangaroot along with thousands of kobold soldiers. Kenderax incinerated Karnafaust in the initial attack, preventing any organized defense against the draconic invasion. Without leadership the dwarven citizens fled south.

1045BCE: The new sea monsters in the Caspian all but ended the fishing industry. Certain death awaited any ship that goes more than a few dozen feet from shore.

1044BCE: Orc culture always promoted physical combat as a rite of passage for the young. After the end of the Goblin War young orcs had started fighting each other to prove their worth. The elders of the tribes saw the self-destructive path this would lead the orc race down. They directed the violent energy of the orc youth outwards instead of inwards, specifically towards the Shacklack Desert. Many orcs traveled into the Shacklack to slay the myriad of monsters there.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)