Previous: Cimmerian Timeline Part 2

The first timeline entry where I have to include some stuff that should’ve been in previous timelines! This has to do with Aeetes in Colchis. Originally I had him being attacked by Hades every blood moon; that was until I realized that blood moons happen at least once a year. I was imagining this as an every few dozen years thing. I changed it to every full solar eclipse and I specified to myself, “Only the ones over Colchis!” I then had some fun looking up past eclipses over Colchis and adding them to the timeline. All the eclipses I’ll mention are actual events that occurred over Colchis sometime in history.

1131BC: During a complete solar eclipse, Hades’s army emerged from the depths to attack Colchis. Aeëtes fought them off with his magical power, slaying every undead being that showed its face.

1124BCE: Another solar eclipse allowed Hades to attack Colchis once more. Aeëtes predicted the eclipse and ensured that one of Sadroston’s children was in Colchis at the time. Sadroston rushed to the child’s aid and helped defend the city from Hades. This blatant manipulation infuriated Sadroston. The old hero vowed to never help Aeëtes or allow a member of his family to go to Colchis again.

1099BCE: The elven leaders became jealous of the dwarves independence. Constant complaints by the humans about the dwarven traitors further frustrated the elves. The sylvan people left the Conclave and setup new societies in the forests of Cimmeria.

1098BCE: A series of cold winters caused by the Goblin gods strained the resources of the Conclave and the dwarves. They began fighting over sheep herds in the region between Phoenix and Fangaroot.

1097BCE: War broke out between the dwarves and the Conclave. In response the goblins reclaimed territory around the northern Caspian.

1092BCE: The Elves negotiated a truce between the humans and the dwarves. Karnafaust insisted on honorable single combat with Drolofo to settle their personal issues. The duel commenced and Drolofo emerged victorious. Karnafaust’s subjects accepted the peace terms, but were unable to accept the death of their leader. Numerous sacrifices were offered to Hades in the hopes that he would return their king to them.

1091BCE: Hades set down the rules of the Resurrection Pact, allowing beings to return to life if the proper rituals were performed and the ritualist returned a portion Hades’s diamond wealth to the shadowy Olympian. High King Karnafaust was the first to come back to life.

1087BCE: Setting their animosity aside, the dwarves and elves united once more with the humans, halflings, and orcs of the Conclave to attack the goblins. They cleared the region around the Caspian and forays were made east across the Black River into the goblin heartlands.

1084BCE: The Conclave and its allies successfully contained the goblins in Eastern Cimmeria. Attacks into the east no longer focused on taking and securing territory. Raids became commonplace. Groups of soldiers would head east and return with booty and a train of manacled goblin slaves.

A solar eclipse over Colchis allowed Hades to attack the city once more. Aeëtes had prepared by keeping a standing army to fight the undead hordes. These well-trained soldiers along with the king’s own magical prowess won the day for the Colchians.

1083BCE: Expeditions to the south discovered a separate community of savage godless humans living in the Aractrashan Jungle. The Conclave deemed these people primitives and elected to ignore them.

1075BCE: Hades sent a larger force against Colchis as a solar eclipse occurred once more. Aeëtes had not prepared for the magnitude of this new challenge. The Colchians repelled the attack, but thousands of soldiers died in the battle.

1073BCE: Raids into Eastern Cimmeria continued. The orc faction of the Conclave demanded that more serious action be taken to permanently defeat the goblins, but their protests were blocked by the human leaders who profited from the goblin slave trade.

1072BCE: The orcs took matters into their own hands. They left the Conclave and carved out a region of Eastern Cimmeria for themselves. The orcs integrated the goblins of that region into their new society instead of enslaving them.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
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  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)