Dungeons and Dragons is all about community storytelling. As a DM I create the skeleton of a story that the players fill in with their characters’ actions. I have a lot of influence on the events of a session, but ultimately it’s my job to let the story go where the players want it to go. Sometimes I can’t help myself though and I end up writing a little vignette for the players to read, often in the form of a prophetic dream like the following short story.

Eathirilu has a dream. It starts off like the nightmares he’s had before. The dragovinians have won. The world is a smoking ruin, barely resembling what he recognizes. Dragovinians stalk the skies, looking for anything with the barest scrap of blood to devour. They fight amongst themselves when they encounter each other. The victor consumes the loser.

Eathirilu walks through the waste towards a high mountain. He climbs the mountain. The architect of this world waits at the top, Blendegad. When he reaches the top, Eathirilu transforms into a T-rex and throws himself at the red dragon god. Their struggle shakes the earth. They toss and roll as their conflict continues, destroying the mountain in the process. In the end Eathirilu stands over Blendegad in the rubble with the dragon’s has neck in his jowls.

Eathirilu transforms back into an elf, but he is a giant elf, bright and shining. He holds Blendegad’s neck in his left hand while his right is free. Blendegad struggles against the elf’s iron grip as Eathirilu reaches for the wooden spear on his back. He takes the spear, lines up his strike, and plunges it into Blendegad’s breast. The beast shrieks, spitting fire all around, but it does not die.

The Touch of Nature shines on Eathirilu’s forehead. The Touch splits into a thousand rays of light that shoot off in all directions, illuminating the entire world. Then the rays return, all of them pouring into Blendegad’s body through the wooden spear made wound. Blendegad deflates and then turns into millions of particles of light. The wind picks up and the light is blown throughout the lands. Eathirilu’s keen hearing picks out the sounds of dragovinians dying as the light touches them.

And the light is EVERYWHERE. And Pan has returned.

And Eathirilu wakes up. It is morning and the sun is in his eyes.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
  2. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  3. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)