Sabriyya

Sabriyya was an elven warrior who wielded dual swords with devastating efficacy. She worked as a dragon slayer in Mars’ Oasis and was a powerful aid in the initial steps of the Rebellion in Xoria against the dragovinians. During her work in the Rebellion she became friends with Tagenadi. This connection brought her into the Alliance when Tagenadi joined, but she left after her companion became an undead. Sabriyya returned to her position as a master in the Dragon Slayer’s Guild of Mars’ Oasis.

Sabriyya grew up in Valor’s Forest hearing stories about Galandir‘s great adventures against the gith and their blue dragons. She sought to emulate and learn from Galandir’s example. When she was of age, Sabriyya attended classes at Galandir and Tereman‘s gish dojo. Unlike her hero, Sabriyya chose to embrace the two sword fighting style. She turned away from the art of weaving magic and blade together and focused entirely on how to most effectively butcher the vilest things in the world, dragons and undead.

Sabriyya traveled to where her skills could be most useful, Mars’ Oasis. The city was under constant threat of attack from formian ants, undead, and blue dragons. Sabriyya cared little for the formians, but the dragons and undead would be her bread and butter. She joined the Dragon Slayer’s Guild in Mars’ Oasis and swiftly rose within the organization. She was soon leading raids of her own as a master of the guild.

When the dragovinians rose in Xoria Sabriyya saw it as her duty to oppose them. She left Mars’ Oasis with other members of the Dragon Slayer’s Guild to join and assist the Rebellion within Xoria. It was during this time that Sabriyya met Tagenadi and formed a strong friendship with him. Together they fought Dragoviniysm. They achieved no significant victories during their time in the Rebellion, but the organization was better off with their help.

After some time with the Rebels, Sabriyya missed her home in Mars’ Oasis. She returned and rested for a while. During her vacation Tagenadi sought his old companion out. He wanted her help for the Alliance’s away team working on special assignments for the Alliance. Sabriyya agreed and joined the Alliance. She participated in the Petar Prison break, the initial raid on the Lich Shade, the recovery of the Rock of Prometheus, and the exploration of the Silver Tower in Crux.

Sabriyya chose to leave Tagenadi after he accidentally made a pact with Hades to return from the Underworld. As an undead his existence was now abhorrent to his elf friend. Sabriyya tried to forgive Tagenadi for his mistakes, but when he started making more deals with undead entities the bile rose in her throat. Sabriyya left Tagenadi and returned to her position as master in the Dragon Slayer’s Guild. Her connections to the Alliance remained, weak as they were. When Tagenadi participated in the execution of the Bane, Sabriyya arranged a meeting with King Mero III to present the proof. She also attended Amalius’s wedding. After the Second Alliance War concluded she continued to practice her dragon slaying profession to rid the Shacklack Desert of the blue menace.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)