Mero III

King Mero III is the ruler of Mars’ Oasis and a ruthless enemy of the undead. He spent his youth fighting undead in the Shacklack Desert before inheriting the crown. Along with his friend, Alabaster, he led a crusade against the evils of the desert, but like his forebears, he was unable to make any meaningful progress. He joined with the Second Alliance near the end of the war. After the war’s conclusion he built a secure facility to house the dangerous artifacts and dragon primarch heads captured during the battles with Xoria and others.

As a young boy Prince Mero III dreamed of vanquishing the Bane of the desert. Knowing that the strongest weapon against the undead was positive energy magic, he trained with the best, the priests of Apollo. His father, King Mero II, forbade his son from taking the priest’s vows, but allowed him to learn all he could about slaying the evil walkers of the night. Mero III entered adulthood with a powerful set of skills for killing undead and a chip on his shoulder.

After gaining his knighthood, Prince Mero III went into the desert on treks to slay undead. He was always accompanied by a contingent of Dythalidee. These forays allowed him to become familiar with the many dangers of the desert, undead, blue dragons, formians, and many other monsters. On one such adventure Mero and his men had the unfortunate luck to be attacked by a pack of land sharks. Mero would have died if Alabaster hadn’t wandered by at that moment. The Sumerian trained mage warrior leapt into action and slew the bulettes, rescuing the prince. Alabaster returned with Mero to Mars’ Oasis. While walking through the desert they formed a friendship that has lasted until this day. Upon reaching the city’s safety, Alabaster pledged his life to Prince Mero III and became his bodyguard.

Time passed and Prince Mero III became King Mero III of Mars’ Oasis. After becoming king he promoted Alabaster to a new role, the commander of the Dythalidee. Alabaster was not a Dythalidee himself, having not gone through their initiation process. Nonetheless he was accepted by the members as their leader. With the Dythalidee under him, Alabaster is the most powerful man in Mars’ Oasis besides King Mero III himself.

Mars’ Oasis’s perennial enemies were eliminated by the Exiles during the Second Alliance War. King Mero III granted each of the Exiles a boon except for Tagenadi as the Xorian knight was an undead. Mero planned to join the fighting against Xoria as well, but he entered the war too late. With the war concluded Mero led the effort in protecting various dangerous artifacts and regenerating dragon primarch heads. Others such as Hektor and Talon were in charge of the physical and magical security while Alabaster headed the active security provided by the Dythalidee. King Mero III, Alabaster, Hektor, and Tagenadi also slew Invernix and Sartoria. Their heads were added to the growing collection in Mars’ Oasis.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)