Gradorian

Gradorian was the Guildmaster of the Phoenix Mercenaries Guild. He mastered all fighting styles from bow and arrow, to dual-wielding, to spear and shield. Gradorian served on the Alliance War Council and often favored aggressive action to counter Xorian strategies. After the Battle of Phoenix Gradorian remained an important part of the Alliance as he trained the many refugees in Jipangu to rebuild the Alliance’s army. Throughout the war Gradorian had a fledgling romance with his second-in-command, Junai. After the end of the Second Alliance War they finally got together.

Gradorian was born the son of two goblins in the Hobgoblin Lands. Blessed with hobgoblin stature he joined one of the many armies vying for control of Kruk-Ma-Kali‘s long dead empire. Gradorian threw himself into the fighting far more than any of his fellows. When the group he traveled with was at peace for a time, Gradorian left to join a different company of goblinoids that was at war. His strength, force of will, and a fair bit of luck brought him through this cauldron. Gradorian emerged with training in every combat style imaginable, a voice to command soldiers in battle, charisma to keep them organized between fights, and knowledge of logistics to keep his people fed and clothed.

Gradorian came to control his own mercenary band of hobgoblins. Seeking harder battles and richer rewards, he took a contract from King Mero I to eliminate a nest of sandwurms south of Mars’ Oasis. Gradorian’s band proved successful and they took on every mercenary contract in Mars’ Oasis they could get their hands on. This eventually led them west guarding merchant caravans until the troop ended up in Phoenix. Seeing the Mercenaries Guild, Gradorian and most of his followers decided to join up.

Gradorian performed well in the Mercenaries Guild. He had a natural talent for all aspects of the guild. He was quickly granted the master title and after many years the other masters voted him to be the Guildmaster. He assumed the position on the eve of the Second Alliance War and became a key member on the Alliance War Council. Gradorian advocated for riskier and more aggressive strategic options but was often voted down by the other Councilors.

Gradorian led the troops of the Alliance in battle during the early stages of the war and at the Battle of Phoenix. After the loss of Phoenix the Mercenaries Guild was wiped out. Gradorian sought to reform the guild by training Phoenix refugees at Phoenix to become soldiers. He worked on this project with Junai and they grew close during this time. Together they defeated Talos to claim the Geyser of Talos to be used in a army training ritual from the Tome of Agamemnon. This ritual proved instrumental in winning the Battle of Bradel Fields when the sahuagin invaded.

Winning at Bradel Fields proved fruitless in the end when King Jevaninada II‘s necromantic bomb killed everything in the city except Gradorian. He endured through his sheer might. With everyone else dead around him and quickly turning into undead, Gradorian grabbed the Alliance treasury and headed east towards Jipangu. The fighters of Bradel Fields were revived by Amalius and Gradorian began training them for combat once more.

At the end of the Second Alliance War Gradorian became enamored with Danar. A legend come to life, Gradorian pledged himself to Danar’s vision of the world. After adventuring for a few months with Junai, the pair settled down in Danar’s colony of Mo’nyoq. They helped the colony grow while also starting a family of their own. Within a few years a pair of half-elf/half-hobgoblin twins was born.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

71 – Aaron Ryan and Dissonance/The End Setting the Stage, Campaigns for D&D and Other RPGs

I talked with Aaron Ryan about two of his book series, Dissonance and The End.Dissonance is a near future world where aliens have attacked, killing most humans and animals on Earth and driving humans into hiding underground. Humans finally develop technology to fight back and the war enters a new stage while the characters also struggle to determine the motivation for the alien invasion and nefarious actions of the government.The End is a Christian End Time series based loosely on the events described in Revelations. A man calling himself Nero has risen to rule over the world and he has outlawed Christianity. Robots called Guardians hunt Christians throughout the world, murdering them on the spot if they don't recant their faith. A resistance movement works in the shadows against Nero, but things aren't looking good for them.We talked about the basics of those settings along with how they could be adapted for RPG campaign settings. My main recommendations were Ashes Without Number, Spire, and Blades in the Dark.If you're interested in reading Aaron's books you can find them at most any bookstore or library. Both of the series are also being adapted into movies, but aren't publicly available yet. Aaron's website is https://authoraaronryan.com/ for the latest updates on his work. Next up for Aaron is the Talisman series that covers events within the "Aaronverse" in the decades between Dissonance and The End.Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 71 – Aaron Ryan and Dissonance/The End
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