Elerie

Elerie was a sergeant in the Rebellion military put in charge of the reformed dragovinians, Gregor, Sivirdm, Stanton, and Wu Lang Li. She was of elvish descent and had training in combat prior to joining the Rebellion. Unfortunately, keeping watch over the former dragovinians proved too much. When the opportunity presented itself, they killed her to escape her control.

Elerie guided the former dragovinians from the beginning. She took them to their first meeting with Major Dactirian. At that meeting Dactirian gave her the activation amulet for the former dragovinians’ shock collars. Elerie trained her charges for fighting with the Rebellion before they went on their first mission to speak with the wolves north of Bigby’s Forest. The wolves were hostile and the group barely escaped with their lives due to the assistance of Stevie the Wonder Wagon.

Elerie continued to oversee the former dragovinians during a series of adventures to secure food for the Rebel army. During one of these escapades she was knocked unconscious and Stanton threw away the activation amulet for their shock collars. Elerie came around again, but when she began to attack to reclaim the amulet, Gregor knocked her out once more. The former dragovinians completed the mission to steal supplies from the Xorians, but not without enchanting one of the Xorian soldiers to execute Elerie while she was unconscious.

The murder of Elerie convinced Major Dactirian that a proper ethical code could not be imposed on the former dragovinians. While their memories were gone, they retained the same evil personalities that had led the to become dragovinians in the first place. With little to offer them in the way of positive reinforcement, Dactirian forced them to reclaim the pieces of the Druid’s Prophecy before setting them free.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)