Location

Lycanthropes live everywhere in Cimmeria. Those who can control their transformations blend in with others of their humanoid race. Lycanthropes with less control must move to the edges of civilization where their wild selves can run free. Thus, most lycanthropes who are “out of the closet” live by themselves in the unsettled wilderness.

If there’s anywhere a lycanthrope can live openly, it would be the Nightsouls tribe in the Orc Lands. As the origination of lycanthropes, the tribe is welcoming of lycanthropes of all kinds. Unfortunately, this positive disposition is not advertised, lest the Nightsoul tribe attract unwanted attention. New lycanthropes do not learn of the Nightsouls. Instead, the Nightsouls learn of lycanthropes that need help and then bring those people to the tribe.

Relations with Other Races

Other races are hostile to lycanthropes. Even those that can control their transformations are seen as alien and dangerous. Lycanthropes disguise their true nature to fit in amongst others. If their transformations are involuntary, they must chain themselves up on full moons or go into the wild where their animal self can wreak havoc without harming their neighbors. Discovery spells the end for a lycanthrope’s life in a community. A revealed lycanthrope will face exile or death, if they even get a choice.

Common Deities

The primary deity of all lycanthropes is Artemis. It’s no surprise that their connection to the moon draws lycanthropes to the moon goddess. Artemis also rules over wild animals like the animal forms of lycanthropes. However, Artemis is not the only god worshipped by lycanthropes. As they exist within other racial cultures, lycanthropes often favor the deities preferred by others of their humanoid race.

Place in Adventuring

Lycanthropes have the potential to be powerful foes or allies for adventuring parties. Newly infected lycanthropes are a problem for more advanced adventurers. Without the ability to control themselves, they are violent predators under the full moon. New lycanthropes easily kill within their communities and smaller villages often call on adventurers for a solution. Mature lycanthropes have no more propensity for evil or destruction than anyone else. Their animal strength and senses can be an asset to adventurers if their trust can be earned or make the lycanthrope a terrible enemy.

Lycanthrope adventurers choose classes based off their animal form. Wererats make good rogues due to their sneaky nature and small size when transformed. Weretigers, werewolves, and werebears favor classes that take advantage of their strength in melee combat such as fighters or barbarians. Werebirds often become sorcerers. Druids and rangers are common for all lycanthropes due to their inmate connection to the wild.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

82 – Tarot Ghosts (George and Fears & Fortunes) Setting the Stage, Campaigns for D&D and Other RPGs

George tells us about his D&D actual play called Fears and Fortunes. The campaign follows the adventures of Sly, granddaughter of the Seer of Bearuport. Sly accidentally releases a bunch of ghosts from her late grandmother's tarot deck. She and her band of companions must find the fourteen ghosts that escaped and imprison them within the deck once more.The campaign is sponsored by Forgotten Adventures, the battle map company. The show has an amazingly high production value with great maps, character art, music, and effects. Cool stuff to watch! And all the visual tools used in the show are available to you from Forgotten Adventures.You can watch the actual play yourself on the Fears & Fortunes YouTube channel.All the cool maps and assets of Fears and Fortunes are available on the Forgotten Adventures website.Or on the Forgotten Adventures Patreon.If you're interested in more of George's projects you can find them by Googling his screen name, GloriousGe0rge. That's with a zero in Ge0rge.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 82 – Tarot Ghosts (George and Fears & Fortunes)
  2. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  3. 80 – Dynamic RPG Countries (Travis and Tetara)
  4. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  5. 78 – D&D in Suburbia (Ryan and Serenity Springs)