History

The first dragons existed long before the Olympians came to Cimmeria. Before the Olympians themselves in fact. Dragons were borne from the union of Typhon and Echidna, the first monsters. The first dragons were winged, fire-breathing brutes, incapable of speech. These were the Lernaean Hydra, Ladon, the Dragon of Colchis, and Python of Delphi were a few of these ancient dragons. Their many children make up the many species of dragons in Cimmeria.

The dragons saw a chance for their kingdom to be established when the Olympians came to Cimmeria. The right moment had to come for their dominion to begin. Sadroston, the great hero of the Conclave and the Goblin War, was the main impediment. That single mortal contained the power to unite the Conclave races and defeat the dragons before their rule even began. After Sadroston’s death the dragons struck. Within a few years their rule over Cimmeria was absolute. As one might guess, the Draconic Hegemony was a period of tyranny and despair for Cimmerians.

The draconian rule of the Dragon Hegemons predictably prompted a revolution. After nearly a century of rule the Dragon War began. Led by the ten Heroes of the Dragon War, the people of Cimmeria fought back against their oppressors. The Dragon Hegemons themselves possessed a spark of divine from their ancestors and could not be killed. To defeat them, the wizard Tentineh invented the Orbs of Dragonkind. With these the Dragon Hegemons were magically bound and imprisoned. The people of Cimmeria were free from dragon tyrants.

One of the pair of Dragon Hegemons escaped their imprisonment. Bavastatner and Renvesharhialisv, the blue dragon primarchs, were set free by the githyanki during their invasion of Cimmeria. A representative of the Lich-queen found the Blue Dragon Orb and destroyed it. In return, Bavastatner swore on the River Styx to assist the githyanki invasion. Bavastatner hated this obligation and schemed to free himself from the burden. He found a way with the secret aid of Tracy, who had also been released from stasis with the Blue Orb’s destruction. Bavastatner bound his soul to the River Styx, freeing himself from oaths upon it. The Lich-queen was furious that Bavastatner escaped his oath. The Draco-Gith War broke out and ultimately resulted in the expulsion of githyanki from Cimmeria.

Bavastatner ruled as the main dragon of Cimmeria for centuries after the Draco-Gith War. He cared little for the other dragon races and focused all his energy on building a place for blue dragons in the Shacklack Desert. He and Renvesharhialisv founded a kingdom for their children to live in. Bavastatner fostered strong familial connections for his descendants. He hoped that they could band together as one strong force if any hero attempted to defeat them once more. Unfortunately, his efforts ended in failure during the Second Alliance War.

Dragons of a certain kind saw a strong resurgence in political power in the Xorian empire under the rule of King Jevaninada II. Blendegad the Reaper turned Jevaninada II into a dragovinian, setting off a chain of events that led to the Second Alliance War. Jevaninada II spread the dragovinian vampire infection across Xorian occupied lands. Dragovinians happily accepted other dragons into their hierarchy as well and many younger dragons found homes within the Xorian Empire.

The rise of evil, vampiric, dragon people caused the Second Alliance to be formed and ultimately go to war with Xoria. During the Second Alliance War more Dragon Orbs were broken. Red and White were both destroyed, freeing their primarchs and the heroes, Danar and Gorwinua. The heroes fought along with the Second Alliance to defeat their ancient enemies. At the climax of the conflict Blendegad and Jevaninada II were slain. The druid, Eathirilu, used the druidic power of Pan to convert every dragovinian and vampire back into their mortal forms. Retribution against dragovinians and dragons for their oppression was swift and violent.

After the Second Alliance War dragons once again live in the wild areas of Cimmeria. Living too close to inhabited areas risks a band of heroes coming along and slaying a dragon. Only the most powerful dragons can resist the attacks of adventurers. They occasionally raid towns and villages to acquire food and treasure, but largely dragons live away from civilized people. They wish to rebuild the Dragon Hegemony, but none see a path that leads to that goal.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)