Shibuyan Knights is an RPG inspired by the Powered by the Apocalypse (PbtA) and Forged in the Dark systems to play light-hearted wuxia adventures. If you’ve watched or read the original Dragon Ball series, that’s a perfect fit for Shibuyan Knights. The game book lists a few inspirations including One Piece, Princess Mononoke, Alita Battle Angel, and The Fast and the Furious. The PCs are people living within the mega city of Shibuya, inspired by the real Shibuya neighborhood of Tokyo. It’s just like the real city except for magic, monsters, and experimental tech gadgets being all over the place. Similar to New York City in the Marvel Cinematic Universe.

As a PbtA game, Shibuyan Knights uses 2d6 for a partial success system. Whenever a PC does something that might not succeed, they roll 2d6 and add any relevant stats or modifiers. On a result of 6 or less the PC failed and suffers a consequence. On a result of 10 or more the PC succeeded and gets what they wanted. On a 7-9 the PC gets a partial success. They get what they wanted, but they ALSO suffer a consequence. In the simplest sense, a consequence can be damage, but it’s more interesting to introduce new barriers in the story.

Characters in Shibuyan Knights have access to a few customization options. There are single use brews that can be used once per adventure. Gadgets that provide more permanent bonuses. Spells which require spending the game’s health resource of Stress. And there are feats, the playbook moves of Shibuyan Knights. The game is a bit different that other PbtA games by having very few points for the basic moves, but huge bonuses from the items. Notably, if you are a homicidal lunatic, acid provides a +4 (enormous for PbtA) to a Fight move.

Despite acid being a common fighting tool Shibuyan Knights claims to be a more lighthearted system. The players are meant to be solving crimes like Scooby Doo and not engaging in titanic struggles like Attack on Titan. I can’t say that the system really supports a lighthearted game, but it does seem to be made for a smaller kind of hero. You could do a Scooby Doo adventure with Shibuyan Knights, but you could also do something more mature in tone like Trigun or Full Metal Alchemist.

I don’t think Shibuyan Knights is the right system for my China game though. It’s a grab-bag of anime tropes on top of a simple PbtA design. It’s not even close to being about China and it’s barely about real Japan. So much of its inspiration comes from a mishmash of different anime and manga stories that the game doesn’t have much identity of its own. What it does have is so heavily connected to Tokyo that it feels difficult to play without ever having been to the city. Plus, no wuxing magic (there is zodiac magic though!).

Shibuyan Knights is not the right game for me, but if you’d like to check it out for yourself you can snag a copy at DriveThruRPG.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)