Location

Goblins live throughout Cimmeria either as slaves or in small tribal communities. Enslaved goblins often act as house servants. They are too small and weak to be useful for manual labor, but their predilection towards cleanliness makes them excellent at keeping a house. Goblin tribes exist in small enclaves in the wild areas of Cimmeria. They are an annoyance to the cities of Cimmeria and a safe haven for escaped goblin slaves.

Outside of Cimmeria, goblins live within the Hobgoblin Lands. As one might guess from the region’s name, goblins are typically ruled by their larger cousins, the hobgoblins. Goblin culture truly thrives in the hobgoblin lands where the different city-states have a variety of rituals and practices that make each of them unique. Unfortunately, the Hobgoblin Lands are agriculturally unproductive. The different cities are often at war for resources. The region is occasionally unified, but only briefly before internal fighting takes hold once more.

Relations with Other Races

Goblins dislike many of the other races of Cimmeria. They have a particular hatred for humans due to widespread enslavement of goblins in human cities. Similarly animosity towards dwarves and elves generated during the Goblin War with the Conclave continues today. There is a respect for dwarves and elves as worthy adversaries for combat-trained goblins. Goblins view halflings in a more neutral light due to being a similar size.

Orcs have an unusual relationship with goblins. Near the end of the Goblin War humans changed from fighting goblins for land to raiding the goblin tribes for slaves. Orcs were disgusted by this behavior. They left the Conclave to continue the fight, but triggered a war with humans in the process. Ironically, the outcome of this war was an alliance between orcs and goblins within the land now known as the Orclands. In this region goblins and orcs live side by side, but in almost completely isolated communities. While they cooperate for food, there is little other direct communication between orcs and goblins despite living in the same villages. Orcs provide meat and protection. Goblins provide cereal, vegetables, and simple hygiene practices. The sharing ends there. The two races have no shared rituals or cultural contact even after centuries of cohabitation.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)