Peter tells us about Tales of Elsewhere, his own RPG system that he’s using for his campaign. Characters are made with a Culture (where they’re from), a Profession, and an Inciting Incident that sets them on their adventuring path. These different traits combine to decide your character’s skills which are the only character number relevant to action resolution. In Tales from Elsewhere skills decide how many dice you roll for a challenge. The difficulty of the challenge decides the size of the dice you roll. Low rolls are better, so after a roll you look for the lowest die and that is your result. There are different levels of success all the way down to a critical success on a one.

Peter’s first setting for Tales from Elsewhere is Clockworld, a mashup of Wild Wild West and a Lovecraftian apocalypse. With guns and Cthulhuian monsters the setting has a dangerous feel to it where combats quickly accelerate to a lethal end. Steampunk androids known as Clocks also make an appearance. Clocks are the same as you or me in their mental and moral capacity, just put together with metal instead of flesh. The world is threatened by monsters and demons on all sides as well as four vicious entities known as Wolves in Sheep’s Clothing, creatures from outside reality that have taken on human form.

Tales from Elsewhere is available on Peter’s website and to learn more about the game you can check out the Tales From Elsewhere YouTube channel.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)