Common Deities

Most goblins keep to the animalistic Goblin pantheon. The animals have syncretic equivalents with the Titans of Greek mythology. A full list of the animals and their matching gods is provided in a side bar. While many goblins wish for the return of their gods, most have given up hope of such an event occurring. The old ways are kept within the Hobgoblin Lands, but the population within Cimmeria proper has largely abandoned the Goblin pantheon for that of the Olympians. Popular gods within the Olympian pantheon include Hermes and Hecate due to their duplicitous natures that reward sly and cunning behavior.

Goblin Animalistic Gods and their Titan Equivalents

Lion = Cronus
Seagull = Oceanus
Crayfish = Tethys
Giraffe = Hyperion
Eagle = Theia
Tree = Coeus
Lizard = Phoebe
Ants = Themis
Ram = Crius
Wolf = Iapetus
Phoenix = Helios
Owl = Selene
Rooster = Eos
Duck = Leto
Quail = Asteria
Ox = Atlas
Gorilla = Menoetius
Spider = Prometheus
Fly = Epimetheus
Frog = Astraeus
Serpent = Pallas
Shapeshifter = Perses

Place in Adventuring

Goblins’ marginal position in Cimmerian society often forces them into careers of theft and raiding. Their natural cunning and talent for stealth reinforces these behaviors. Unfortunately living outside of society and committing crimes puts goblins on the wrong side of the law. Adventurers often target goblins due to their notorious reputation for mischief and thievery. Goblins who become adventurers themselves possess a remarkable aptitude for the fighter, rogue, wizard, and alchemist classes. Their cunning nature and natural affinity for manipulation make them formidable opponents in these fields. This combination of skills makes goblins both intriguing adversaries and potential allies, depending on how one approaches them in the quest for adventure.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)