Previous: The Days of Kruk-Ma-Kali Part 4

Kruk-Ma-Kali concocted a plot to discredit Lork-Bran-Dron with the soldiers. He planted the idea of a frontal assault in the king’s mind. Kruk-Ma-Kali was conservative with his men during the attack, saving many of their lives while others died in droves. The failed attack and useless death angered the soldiers. At that point, Kruk-Ma-Kali suggested a night attack not on either of the dual cities, but on the Cableway. The ferry was abandoned at night, making landing easy. From there Kruk-Ma-Kali’s force climbed along the cable into both cities. As dawn rose they opened the cities’ gates, letting in Lork-Bran-Dron’s army. North and South Tomak’nax were swiftly taken.

As Lork-Bran-Dron entered the city to proclaim his victory, Kruk-Ma-Kali interrupted him. The young hobgoblin raised Kharad-khor over his head and challenged Lork-Bran-Dron to single combat. The king was weak and led many soldiers to their deaths, while Kruk-Ma-Kali’s plan had succeeded with minimal loss of life. Kruk-Ma-Kali insisted that he would be the better king. Lork-Bran-Dron accepted the challenge and lost. Kruk-Ma-Kali’s black sword struck Lork-Bran-Dron’s head from his body and then he placed the fallen crown upon his head. Kruk-Ma-Kali was king now.

Kharad-khor fueled Kruk-Ma-Kali’s ambitions beyond anything he’d ever dreamed of as an outcast child. King of Lork-Bran-Dron’s little country was not enough. Kruk-Ma-Kali rallied his army as well as the people fighting for Tomak’nax. His psionic suggestions brought even his former enemies into his ranks. With Trung Town as his operations center, Kruk-Ma-Kali conquered the whole of the Hobgoblin Lands in a mere two years. Some people joined him willingly. Others required a slight push from Kruk-Ma-Kali’s brain. Others folded after a show of force. A few required the application of Kruk-Ma-Kali’s boots as he crushed them before the massive war machine he had created.

With Kruk-Ma-Kali’s army assembled there was only one choice. He aimed his people at the rest of Cimmeria with the goal of world conquest.

Next: The Days of Kruk-Ma-Kali Part 6

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)