Torin Stoneblade

Torin

Torin Stoneblade was a powerful high priest of Athena, advisor to the Hill Dwarf King Dainlin, and second-in-line to the Hill Dwarf throne. Torin’s accomplishments as an Alliance Council member made him one of the most well-known clerics in Eastern Cimmeria. Using his divinely gifted magic Torin slowed the Xorian advance, inspiring hundreds, if not thousands, to join the Alliance and fight alongside him. Torin was also a skilled general whom many respected and feared.

Torin was born to Ringr and Oaru making him the great nephew of Dainlin, King of the Hill Dwarves. His royal blood through his mother promised Torin a life of ease, but also of responsibility. As a youth Torin was drawn to religious ceremonies, committing what he saw to memory and reperforming the rites the day after a religious celebration. When the time came for Torin’s apprenticeship, he pleaded with his father to be sent to the clergy of Athena so that he could serve the king as a priest and as a tactical advisor. Ringr assented and Torin began his training to be a priest of Athena.

Tragedy struck soon after Torin’s apprenticeship started. Ringr managed the mithral mine known as the Flower of the Deep northeast of Jord. Dark Elves attacked the mine, driving the dwarves out and killing Ringr. Ringr’s best friend, Lasrar, stepped in to help raise Torin and his brother Ririh. Torin learned much from Lasrar and continues to see him as a father figure to this day.

Torin threw himself into his studies. After coming of age he quickly rose through the ranks of the temple due to his command over Athena’s magical gifts, his knowledge of her rhetoric, and his connection to the king. He became an advisor to his great uncle, King Dainlin, giving him advice on both spiritual and military matters. It was under Torin’s guidance and leadership that the Flower of the Deep was reclaimed for the dwarves. Torin took the sword of the Dark Elf leader and laid it upon his father’s tomb.

When the time came for Jord to send a representative to the Second Alliance, Torin was chosen along with his uncle Dralin. The dragovinians slew Dralin during the Battle of Phoenix, but Torin once again avenged his fallen family member by killing three high ranking dragovinians during the day’s fighting. The death of Dralin put Torin second in line to the Hill Dwarf throne behind Dainlin’s own son, Tibern.

During his tenure as an Alliance member Torin undertook many dangerous missions. He recovered some of the necessary components for the construction of the ring gates. He found the Tome of Agamemnon which contains rituals for improving the soldiery of the Alliance. He found the sword of Kruk-Ma-Kali before it was stolen by the traitor, Terroc.

When Amalius and Tagenadi left the Alliance, Torin joined them at first. During his absence from the Alliance he helped eradicate threats to Mars’ Oasis in the Shacklack Desert. Torin had a change of heart after Amalius chose to destroy the Red Orb of Dragonkind to free the eldest red dragons rather than use it against the Xorians. Torin apologized to the Alliance, feeling that they were right to expel Amalius and Tagenadi from their ranks. He has reassumed his position as Dainlin’s advisor and served as a general in High King Torngar‘s army.

Torin continued to collaborate with Amalius and the Exiles. He participated in the quest to finish the Druid’s Prophecy to revive Zeus. Torin’s command over positive energy was instrumental in the duel against the Xorian elites to finish the Second Alliance War. After the war he assisted Tagenadi, Danar, and Hektor in the hunt for Barakah. They tracked the giant down. In the fierce battle Barakah killed Tagenadi and Torin. Resurrection was offered to the valiant dwarf, but he refused the offer. He had fought long enough and was ready for his next life in Elysium.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
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  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)