Torngar

Torngar

Torngar reigns over the Mountain Dwarves from his seat at Highhold. He is a gruff old man, but skilled in the arts of statecraft and war. In his youth he spent his time with a group of dragon-slaying adventurers, but he has long since settled down. Additionally, as wielder of the Fierce Axe of Dwarvish Lords, Torngar rules and commands all dwarves.

When the Fierce Axe of Dwarvish Lords was reclaimed from the Xorians a Kingsmoot was called. Torngar invited the other Kings to the Mountain Dwarf capital of Highhold. The meeting was held there to decide which of them would wield the Fierce Axe and preside over a united dwarven people. Torngar won the Axe by promising aid for the Alliance to King Dainlin, the Generalship of the army to Deekgaon, and the reclamation of the Duergar homelands to Sandil.

The dwarven army assembled in the Underdark. They pushed into the West and reclaim the tunnels taken over by the Xorians and their undead creatures. King Deekgaon led the vanguard as promised with Torin providing divine support. The war in the Underdark continued after the Second Alliance War’s conclusion. Torngar led his people to success in the end and their ancestral homes were reclaimed. A period of peaceful reconstruction followed before new forces threatened the united Dwarven Kingdom.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
  2. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  3. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)