Location

Snakeshifters live in hiding across all of Cimmeria. Snakeshifter disguise magic is only a glamour and does not change their physical size. Thus, they live among races that are similar in shape such as humans, elves, orcs, and hobgoblins. Snakeshifters are found more frequently around and in Dalleer due to their past takeover of the city. The Aractrashan Jungle houses some snakeshifter led communities where they can live more openly. In the jungle they have human and ogre servants and there is no need for disguises in the villages they control.

Relations with Other Races

Snakeshifters are despised by all other races. Snakeshifters insert themselves into other societies and live off those they have tricked. They never lift a finger to help in producing anything. Many snakeshifters also gain pleasure out of inflicting suffering and misery on those around them. Their parasitic nature makes snakeshifters hated by all others. Luckily, snakeshifter enchantment magic allows them to force some members of other races to become allies. If their magic fails, an unmasked snakeshifter must run or fight. There is no negotiation.

Common Deities

Snakeshifters worship many different deities. A few snakeshifters in Aractrash maintain the old ways of Kaliya, but most have moved on to worship the Olympians. The Olympians love snakes and many temples keep snakes as blessed creatures. Snakeshifters feel at home in all the temples of the Olympian gods. They have a love for three gods above others. Hecate is placed first and foremost due to her power over magic and lies, just as snakeshifters use magic tricks to sustain their lifestyle. Hermes is next as another famous liar and thief. The final favored god of snakeshifters is Asclepius. Asclepius loves snakes more than any other god, making him well suited as a patron of snakeshifters, even if his usual healing activities are uninteresting to his ophidian worshippers.

Place in Adventuring

Snakeshifters do not become adventurers themselves. Their hatred for honest work means they never have the drive to struggle against monsters and beasts if they can avoid it. Snakeshifters would rather hire or charm adventurers to deal with a problem than confront it themselves. Many adventurers are unknowingly working for snakeshifter patrons. Occasionally, a snakeshifter’s identity is discovered and they become a target for adventurers. At this stage a snakeshifter’s mastery of magic and poison is put to the test against what may have been their previous employees.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)