Al from the Point of Insanity Game Studio and Podcast is here to talk about a couple of different things! We started off by discussing the Dark Sun campaign setting, which was a post-apocalyptic campaign setting released for D&D in 1991. Next was the changes in D&D over the editions/years. After that was Al’s Point of Insanity Network podcast, a variety podcast about a number of different topics in the geek and horror space.

Next we discussed one of Al’s RPGs he’s designed, Strange Things Afoot. Characters in Strange Things Afoot are high schoolers with their stats derived from their character’s grades in school. They work to investigate horror stories based on belief. The monster from the horror story can manifest as a tulpa, powered by the belief that society has in that monster. The teenagers must discover the terrifying mysteries, defeat them, and survive to make it to gym class on time.

The last thing we discussed, that was the main focus of the episode, is Al’s RPG called Caught in the Backrooms. The Backrooms concept comes from video games where if you maneuver your character correctly you will clip into an area of the map intended just for developers to access during playtesting. But once you’re in that zone there isn’t a way out. You wander aimlessly through endless blank corridors with the occasional secret room. That’s the Backrooms. Caught in the Backrooms provides rules for playing characters who have slipped into the Backrooms of reality and are unable to escape. PCs must struggle to find resources, fight against monsters, and maintain their sanity, all while looking for the exit, if there even is one.

You can learn more about Al’s podcast, Point of Insanity Game Studio, at his website or on your podcast app.
Al’s storefront on DriveThruRPG where you can find Strange Things Afoot and Caught in the Backrooms.
And Lulu if you prefer paper copies.

And one of our previous guests, Peter from Tales From Elsewhere, is crowdfunding his first TTRPG book, Clockworld. Check out the Kickstarter!

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)