Location

Orcs live primarily in the Orc Lands east of Cimmeria. Within the Orc Lands, approximately half the population is in tribes while the other half is Clanless. The lack of resources and pressure on the Clanless sends many of them outside of the Orc Lands. These ostracized orcs end up forming raiding groups that head west. Without a place in the society of other races, the exiles harass and attack the communities of Eastern Cimmeria. It’s due to these groups that orcs have a negative reputation in Cimmeria.

Relations with Other Races

The other races of Cimmeria have adversarial relationships with orcs. While the Conclave races cooperated during the Goblin War, those days are long gone. Orcs that come into Cimmeria are often raiders and bandits. They are met with preemptive violence more often than not. Some orcs are able to prove their peaceful intentions and coexist without overt conflict. They are still viewed with suspicion and a watchful eye. The outlaw nature of many orcs in Cimmeria also means they are targeted by slavers. Many strong slaves in Cimmeria are orcs, with a large demand for them to work in the mines of Aractrash.

Orc settlement in the Orc Lands initiated a symbiotic relationship with the goblins that lived there since ages past. Goblins are everywhere in orkin society but always distinctly separate. The two cultures exist alongside each other, occupying the same spaces but rarely interacting socially. There is an unspoken business relationship between the two races. Goblins take care of the small household chores such as washing clothes, dusting, weeding, and feeding chickens. Orcs do most of the hard labor such as mining, smithing, and, most importantly, defending the tribe’s territory. Both races understand their responsibilities perfectly. Commonly, an orc will grow up surrounded by goblins but never engage them in conversation. All interaction is simple instructions to the other race to take care of their tasks when they are needed. This silent alliance between the two races has existed for centuries without disruption.

Orcs form occasional alliances with hobgoblins and all manner of giantkin. These partnerships are often made for the practical purpose of attacking a well-defended target or powerful mutual enemy. Once the raiding begins the alliance quickly dissolves. While the violence may be agreed upon, the splitting of the booty is rarely discussed before combat. In some cases, orcs turn upon their previous allies before their foes are even defeated, leading to chaotic three-way battles between the orcs, their allies, and their confused enemies.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)