Austin is here to talk about her Forged in the Dark game, Beam Saber, and one of the setting’s she’s released for it, Rush Wars. Beam Saber is designed for mech battles but with the numerous supplements it can be adapted for any sort of vehicle conception. Gundams, planes, robot dinosaurs, fast cars, or even the vertical maneuvering equipment in Attack on Titan are all possibilities within Beam Saber. After a mission PCs rest and relax to remove stress and repair their gear just as in the Blades in the Dark game.

Rush Wars is a supplement for Beam Saber that focuses on cars as the vehicle of choice. Intended to evoke the feeling, but the aesthetic of the Fast and the Furious franchise, the cars in Rush Wars have large impact on the narrative of stories told with the system. Stories focus on living on the edge of legality along with fast car races, chases, and other high speed action for physical conflict. The setting we discuss is based on Detroit where the mega-corp, Interax, has just set up an electric car factory.

We also discussed many aspects of game development and business within the TTRPG space.

Dig through these links for more about Beam Saber and the rest of Austin’s stuff.
Austin’s shop with all the Beam Saber and Rush Wars stuff: https://austin-ramsay.itch.io/
Austin’s old podcast called You Don’t Meet In An Inn, that explored different TTRPGs: https://youdontmeetinaninn.libsyn.com/
The CalazCon Actual Play that Austin mentioned is available on any podcast app or here: https://beamsaber.libsyn.com/
Everything else Austin is up to: https://linktr.ee/austinramsay

Want to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVA
Join our Discord: https://discord.gg/Nngc2pQV6C

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)