Hermes is the son of Maia and Zeus. He is the god of exchange, commerce, thieving, messages, shepherds, cowherds, orators, travel, and athletics. His sacred animal is the lamb. He invented most sports the Cimmerians compete in and the lyre. He escorts the dead to their afterlife. He has a winged helmet and winged sandals that allow him to be anywhere in an instant. He also has a caduceus which provides him sacred protection when delivering a message. Hermes is a trickster god and is often helping another god get away with something they shouldn’t be. Hermes is the father of Pan, but does not have a wife.

Within Cimmeria Hermes has been content to wander in disguise with a few exceptions. During the Age of Monsters, Hermes provided guidance to Jovy and in return Jovy named Hermes as the patron god of Lordodo. In the Second Alliance War Hermes orchestrated the destruction of Greshendale by the Second Alliance Exiles. In retaliation the Xorians destroyed Bradel Fields. Hermes also participated in the Battle of Nox. He seems to bring destruction and chaos to whatever he touches in Cimmeria. Despite this reputation Hermes’s face remains plastered on border marking Herms throughout the land.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)