Previous: Cimmerian Timeline Part 43

Earlier in the events of my tabletop campaign I made a set of small adventures around the small village of Harbinston. They revolved around the past exploits of Sherlock, Burne, Sherry, and a fourth unnamed party members. That adventuring party had been active twenty years previously, but split up due to… something. Well, now I’ve finally decided what the something was!

466BCE: Sherlock finished his training at the Mages Guild in Phoenix. He hired some guards and bought some trained dogs. He used his magic, the guards, and the dogs to raid monster lairs east of Phoenix. Sherlock intensely studied the magical items they found in the lairs.

464BCE: Sherlock found a stone tablet with a puzzle map. The tablet described the location at the map’s end as a tower of infinite height with access to absolute power within. The map spoke of terrible guardians at the tower as well. Sherlock knew his dogs and mercenaries would be no match for the tower’s defenses. He signed on a warrior, a priest, and a scout to help him. The warrior was named Burne, the priest was named Sherry, and the scout was named Egon.

463BCE: Following Sherlock’s puzzle map proved difficult. The adventuring band took many months to decipher the clues and find their next step along the path. While traveling together Burne and Sherry started a romantic relationship.

462BCE: Sherlock, Egon, Burne, and Sherry finally found the tower. It was not infinite, but as they entered they discovered it was larger on the inside. After defeating the tower’s guardians and examining the surroundings they learned that the tower’s power could only be activated from a separate location. Sherlock and Egon stayed at the tower while Burne and Sherry went to the other location.
As the quartet activated the tower, Sherlock’s awareness expanded. Of the two pairs, one in each pair would die. The other would be granted infinite knowledge or perfect being. Sherlock took infinite knowledge for himself while Burne became the stronger than any other mortal. In the process, Egon and Sherry died.
Burne swore vengeance against Sherlock and attacked the tower. Unfortunately, the tower granted Sherlock infinite magical power as long as he stayed within it. Burne retreated and settled in the nearby village of Harbinston.

450BCE: Burne turned to banditry with others in Harbinston.

442BCE: Terroc’s adventuring party came to Harbinston with medicine for a endemic plague. Due to a mistaken identity they accidentally engaged Burne’s bandits in combat. Burne was slain in the fighting.

Next: Cimmerian Timeline Part 45

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

78 – D&D in Suburbia (Ryan and Serenity Springs) Setting the Stage, Campaigns for D&D and Other RPGs

Ryan tells us about his new adventure, Serenity Springs! It's a cozy little suburb. Or at least it seems like it at first. Until you realize its in a dimension like Ravenloft and evil entities lurk around every corner to threaten the citizens and visitors with awful, gruesome death. Just don't bleed on Mrs. Dotty's petunias!You can follow the Kickstarter for Serenity Springs at this link: https://www.kickstarter.com/projects/grinningportal/serenity-springs-campaign-setting-for-fantasy-ttrpgs?ref=7ob6pyIf you'd like to know more about Ryan's other projects you can check out his website: https://grinningportalgames.com/And you can follow Grinning Portal Games on Bluesky: https://bsky.app/profile/grinningportal.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/p97dfEauFjSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 78 – D&D in Suburbia (Ryan and Serenity Springs)
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