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Kruk-Ma-Kali’s return to Trung Town was met by month long celebration. Captive slaves fought in mock battles to reenact the army’s victories. The food of Eastern Cimmeria was freely available to all. Kruk-Ma-Kali dispersed a purse of silver to every goblinoid that came to the city for the celebrations. The whole of the Hobgoblin Lands joined in honoring Kruk-Ma-Kali and his accomplishments.

The party also brought to light the deficiencies of Trung Town as a capital for the Hobgoblin Empire. Kruk-Ma-Kali decided to keep Trung Town as his capital and improve it. Several huge building projects were started simultaneously. The large structures included a royal palace, a massive arena, a huge bath structure, and several temples to the Animal gods. The population of Trung Town exploded, requiring the expansion of the city dwellings, business fronts, and storage for food and goods. The sound of construction filled Trung Town for many years after Kruk-Ma-Kali’s return.

Kruk-Ma-Kali began the sobering prospect of administrative reform. A new currency was minted from the precious metal treasures of the Conclave races. Kruk-Ma-Kali ordered the laws of the Hobgoblin Lands to be unified and codified. He provided generous subsidies for agriculture. Those who had served in the great campaign were given 25 acres of land each to start a farm or sell to fund a business. New recruits to the army were promised the same if they served well. The sun seemed to be shining bright on the future of Kruk-Ma-Kali’s empire.

As Trung Town and the Hobgoblin Empire took shape, Kruk-Ma-Kali began to get restless. He called his generals together and began plans for another campaign. This time they would attack the cities of Northern Cimmeria and the dwarves within the Terror Mountains. As preparations were made, tragedy befell the hobgoblin people. Kruk-Ma-Kali was stabbed by a goblin wielding a poisoned dagger. Whether this was a lone actor or part of a larger conspiracy was never discovered. Kruk-Ma-Kali died a few hours after the stabbing. On his deathbed he declared the heir of his empire. He willed the throne, “To the strongest.”

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
  2. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  3. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)