Previous: The Days of Kruk-Ma-Kali Part 5

With his large army Kruk-Ma-Kali struck outwards. He marched through the Orc Lands in a display of force to forestall any raids while his army was abroad. The parade did more than intimidate the orcs. Many of the tusked people joined the army, hoping for spoils in the coming invasion. After the orcs, Kruk-Ma-Kali’s soldiers fell upon the Valor Forest Elves in an avalanche of steel and fire.

The sylvan people had retreated from public life in Cimmeria after the Dragon War. The hobgoblin attack took them off guard and penetrated deep into the heart of the forest. With their inner culture threatened, the elves rallied. They erected powerful magic wards against the goblinoids. Their safe zone erected, the elves began pushing back against Kruk-Ma-Kali’s forces. His goblin troops could not proceed further into Valor Forest, so Kruk-Ma-Kali released captive Giuran owlbears into the forest to cross the elven wards. Behind the owlbears he set fire to the forest and had his mages use wind magic to blow the blaze towards the elves. If Kruk-Ma-Kali could not have Valor Forest, he would not permit the elves to have it either.

Kruk-Ma-Kali led his army out of the woods carrying the treasure and slaves they’d taken. The elves were the strongest force in Eastern Cimmeria and they were now neutralized. No credible force stood between Kruk-Ma-Kali and the cities of the east. He turned the hobgoblin people south along Talon’s Bed towards Fangaroot, Dalleer, and Bradel Fields.

Next: The Days of Kruk-Ma-Kali Part 7

2 responses to “The Days of Kruk-Ma-Kali Part 6”

  1. The Days of Kruk-Ma-Kali Part 5 | GoCorral Avatar

    […] Next: The Days of Kruk-Ma-Kali Part 6 […]

  2. The Days of Kruk-Ma-Kali Part 7 | GoCorral Avatar

    […] Previous: The Days of Kruk-Ma-Kali Part 6 […]

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica) Setting the Stage, Campaigns for D&D and Other RPGs

Seiya tells us about his TTRPG system and setting, Synesthesia Synthetica (SNS). SNS is a biopunk game adjacent to the cyberpunk and steampunk genres. After an asteroid induced climate disaster, Earth has rebuilt itself using bio-technology instead of the metal based tech that surrounds us in the real world. Genetically modified humans have split into distinct species and mutant horrors prowl the wastes outside civilization. The rich rule from their space stations up above but resistance is growing in the streets below.During the episode we discussed a piece of art that Seiya had made for the game. A picture of that bio-tank is available for you to look at.At the moment, Synesthesia Synthetica is available for free as an early access game on itch.io and DriveThruRPG.If you want to learn more or find a group to play with, you can do that on the Synesthesia Synthetica Discord.Remember to nominate your favorite TTRPG shows/creators/things for the 2026 CRIT Awards!Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  2. 80 – Dynamic RPG Countries (Travis and Tetara)
  3. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  4. 78 – D&D in Suburbia (Ryan and Serenity Springs)
  5. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)