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With his large army Kruk-Ma-Kali struck outwards. He marched through the Orc Lands in a display of force to forestall any raids while his army was abroad. The parade did more than intimidate the orcs. Many of the tusked people joined the army, hoping for spoils in the coming invasion. After the orcs, Kruk-Ma-Kali’s soldiers fell upon the Valor Forest Elves in an avalanche of steel and fire.

The sylvan people had retreated from public life in Cimmeria after the Dragon War. The hobgoblin attack took them off guard and penetrated deep into the heart of the forest. With their inner culture threatened, the elves rallied. They erected powerful magic wards against the goblinoids. Their safe zone erected, the elves began pushing back against Kruk-Ma-Kali’s forces. His goblin troops could not proceed further into Valor Forest, so Kruk-Ma-Kali released captive Giuran owlbears into the forest to cross the elven wards. Behind the owlbears he set fire to the forest and had his mages use wind magic to blow the blaze towards the elves. If Kruk-Ma-Kali could not have Valor Forest, he would not permit the elves to have it either.

Kruk-Ma-Kali led his army out of the woods carrying the treasure and slaves they’d taken. The elves were the strongest force in Eastern Cimmeria and they were now neutralized. No credible force stood between Kruk-Ma-Kali and the cities of the east. He turned the hobgoblin people south along Talon’s Bed towards Fangaroot, Dalleer, and Bradel Fields.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora