When the Dragon War ended, Bigby was 103, still young for an elf. He helped the other Heroes to design defenses for the Dragon Orbs. After twenty years most of them had moved on into the stasis. All the other Heroes could only be awakened by the destruction of the Orbs of Dragonkind. Bigby and Toffoun were all that was left.

Bigby was happy to retire to the forest that grew to bear his name. He lived for dozens of years supporting himself by teaching his magic to the elves of his homeland and any others who wished to learn. Romantic relationships came and went, lasting for years or decades and then dissolving amicably as is the way of the elves. Bigby had three children and played an active role in their upbringing. The outside world was not without conflict, but Bigby stayed apart. He had seen and done enough during the Dragon War.

When Toffoun retired, the dwarf took one last trip to see Bigby. The two reminisced about their times together. The visit was what Bigby needed to say goodbye to the world. He made his farewells to his family, his friends, his children, and the places he knew. After all was finished Bigby was the last to enter the Dragon Orb slumber.

-GoCorral

Next up I’ll be turning each of these After the Dragon War articles into timelines. After that I’d like to explore the Dwarven Kingdom a bit more. I’ve laid the foundations with Toffoun, Cogard, and the Fierce Axe. Just gotta hammer out the specifics.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)