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Previous: An Overview of Gurutama Part 9

If you know your Latin roots then you can already guess what type of people the rana of Gurutama are.

Rana is Spanish for frog and the rana are frog people.

The rana live in and around Tonsil Lake and joined the Hykman League.

The rana are pacifists, but they recognize that the violence that threatens the world can often only be countered by violence.

In order to meet violent threats without direct intervention, the rana have a tradition of forging amazing swords and other weapons.

Chances are that if an adventurer finds a magic sword it was made by a rana and gifted to a hero in the past to bring light in dark times.

The rana are also accomplished artists and doctors.

A rana organization called the Monks of the Gossamer Waves functions like the Red Cross in Gurutama. They provide aid to whomever requires it.

Because of their amphibian biology and passive nature it is rare to see a rana far from Tonsil Lake or the Hykman cities surrounding it.

Rana that travel far afield are either Monks on missions or outcasts due to their rejection of the rana’s pacifist culture.

Because the rana do not often leave their home country they have had little influence on world affairs as a whole.

However, within the Hykman League the rana are always involved in the betterment of all people, big or small, rich or poor.

Recent events in the Hykman League have caused some rana to act against the Hykman government. This is due to a resurgence of Navillus worship in the Hykmans.

But more on all that in the forthcoming timeline posts!

-Mister Ed

Next: An Overview of Gurutama Part 11

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)