The picture of a Hobgoblin from one of the D&D Monster Manuals.
The picture of a Hobgoblin from one of the D&D Monster Manuals.

Previous: An Overview of Gurutama Part 8

I’ll be covering the hobgoblins of Gurutama next.

The hobgoblins are the offspring of a dwarven curse cast at the beginning of the dwarven invasion of Najar.

The dwarves asked the Bwarlor people to assist in the invasion, but the Bwarlor humiliated the dwarven diplomats (Beard shaving!).

The dwarves, not to be outdone, cast a terrible curse upon the Bwarlor.

Every firstborn Bwalor human was taken away by a black mist that covered Bwolo Isle.

The curse was worse than that. For centuries after the black mist, every firstborn of the Bwarlor would be have the body of a dwarf instead of a human.

These dwarf children formed a community of second class citizens in Bwarlor culture. They called themselves the Bastards of the Book as the curse that affected them originated from the dwarves magical Book in Hearthland.

The Bastards shared a common hatred, but not for the Bwarlor that outcast them. They hated the dwarves that had cursed them initially.

Eventually a group of Bastards came together with the aim of violence against the dwarven community.

Unfortunately for them the dwarves were safe within the Metal Tier mountain range of Hearthland.

But the dwarves had friends…

The Bastards of the Book cobbled a fleet together and sailed against the elves at Shianosoth.

They attacked, pillaged, and raped the city.

The offspring of the mixed cursed human, dwarf, and elf blood formed hobgoblin babies.

This was the darkness that afflicted the Halusho Forest that I wrote of earlier.

The hobgoblins were a savage and violent race, matching their origins, until the Hykmans civilized them.

The hobgoblins adapted to civilization and organized government quickly, but their violent ways never left them.

A few decades after joining the Hykmans the hobgoblins revolted to form their own nation.

That’s about it for the hobgoblins. They live in the northern half of the Halusho Forest and in the Mandible mountains along the northern coast of the Lower Maw. All the cities in that area are hobgoblin cities.

-Mister Ed

Next: An Overview of Gurutama Part 10

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)