A section of Gurutama that covers the human territories along the Upper and Eastern portions of the Maw.
A section of Gurutama that covers the human territories along the Upper and Eastern portions of the Maw.

Previous: An Overview of Gurutama Part 3

I’ve described the merfolk and avians in Gurutama in broad strokes. I’d like to talk about the humans next.

The humans in Gurutama are similar to humans in the real world.

Gurutama humans originated in one area and spread out from there, just like humans originated in Africa on Earth and spread out from there.

There are now several different human nations in Gurutama. Today, I’ll focus on Najar, the first nation and the origin point of the human race in Gurutama.

When we started the Dawn of Worlds game we had an idea for four different races each embodying one of the four elements.

Merfolk are water and avians are air. Humans are fire and later I’ll talk about dwarves which are the earth in the quartet.

Humans in their early stages were rather primitive. They had a tribal structure within the northern forests and had little if any development towards typical civilized culture. I’d compare early Gurutama humans to the people living in Germany and France before the Romans got involved.

The humans did not slowly develop civilization in Gurutama, but were gifted it rapidly when the Najar Volcano erupted.

The eruption of the volcano scorched the Najar Valley below it, but it also signaled a great and terrible event.

The demon prince, Navillus, came up out of hell through the volcano and began to influence the human people.

He named the Najar people as his mouthpiece and set them forth to rule all humans.

Most of the primitive humans converted willingly, but one tribe resisted.

Chieftan Bwolark Bwolo of the Bwarlor Skull-Dog Tribe fought against the demon worshipers.

The Skull-Dogs could not resist forever against the multitudes charged with the Black Prince’s power.

The Bwarlor people were forced to flee in boats for the islands in the Maw.

They set up colonies along the shore of the islands.

The merfolk living by the islands saw the islands as theirs, even if they did not inhabit them.

Conflict between the merfolk and the Bwarlor never escalated into war, but small skirmishes have taken place from the founding of the colonies on til today.

That’s probably enough information for one blog. There are still several more different human civilizations in Gurutama that I’ll describe in a later post.

-Mister Ed

Next: An Overview of Gurutama Part 5

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

78 – D&D in Suburbia (Ryan and Serenity Springs) Setting the Stage, Campaigns for D&D and Other RPGs

Ryan tells us about his new adventure, Serenity Springs! It's a cozy little suburb. Or at least it seems like it at first. Until you realize its in a dimension like Ravenloft and evil entities lurk around every corner to threaten the citizens and visitors with awful, gruesome death. Just don't bleed on Mrs. Dotty's petunias!You can follow the Kickstarter for Serenity Springs at this link: https://www.kickstarter.com/projects/grinningportal/serenity-springs-campaign-setting-for-fantasy-ttrpgs?ref=7ob6pyIf you'd like to know more about Ryan's other projects you can check out his website: https://grinningportalgames.com/And you can follow Grinning Portal Games on Bluesky: https://bsky.app/profile/grinningportal.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/p97dfEauFjSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 78 – D&D in Suburbia (Ryan and Serenity Springs)
  2. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)
  3. 76 – Flying Island Worlds (Alan and Fractus)
  4. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  5. 74 – Kylie and Fallout: Garden of Atom