Stevie

Stevie the Wonder Wagon was a unique magical creation made by Salzar and Atreides. They used funds gathered for the First Alliance War to sculpt, animate, and bestow intelligence on an iron wagon with a human face and two human arms on either side. Stevie came to life, but sadly his intellect was lacking. Fortunately, his loyalty to the cause of good and freedom was strong, making him a valuable asset during the First Alliance War. He shuttled supplies rapidly across great distances and was capable of defending himself by wielding four swords at the same time with his arms.

Stevie was taken in by the Elves of Bigby’s Forest after the First Alliance lost the war. The elves attempted to teach Stevie how to go slow and enjoy life in the forest, but he proved unable. As Stevie’s experience grew he found himself drawn to his natural talent, speed. He trained to become even faster while with the elves. While his top speed was limited within the forest, he could outpace a flying dragon on an open plain.

When the Rebellion came to Bigby’s Forest Stevie joined and fought alongside the Rebels for the cause of freedom. He continued to transport supplies from across Xoria to feed and arm the Rebels in Bigby’s Forest. Stevie assisted everywhere he could. Most notably he helped the revived dragovinians when they were sent out to reclaim the pieces of the Druid’s Prophecy. After the Second Alliance War ended Stevie joined Tarigananata‘s retinue in Nox.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)