Stevie

Stevie the Wonder Wagon was a unique magical creation made by Salzar and Atreides. They used funds gathered for the First Alliance War to sculpt, animate, and bestow intelligence on an iron wagon with a human face and two human arms on either side. Stevie came to life, but sadly his intellect was lacking. Fortunately, his loyalty to the cause of good and freedom was strong, making him a valuable asset during the First Alliance War. He shuttled supplies rapidly across great distances and was capable of defending himself by wielding four swords at the same time with his arms.

Stevie was taken in by the Elves of Bigby’s Forest after the First Alliance lost the war. The elves attempted to teach Stevie how to go slow and enjoy life in the forest, but he proved unable. As Stevie’s experience grew he found himself drawn to his natural talent, speed. He trained to become even faster while with the elves. While his top speed was limited within the forest, he could outpace a flying dragon on an open plain.

When the Rebellion came to Bigby’s Forest Stevie joined and fought alongside the Rebels for the cause of freedom. He continued to transport supplies from across Xoria to feed and arm the Rebels in Bigby’s Forest. Stevie assisted everywhere he could. Most notably he helped the revived dragovinians when they were sent out to reclaim the pieces of the Druid’s Prophecy. After the Second Alliance War ended Stevie joined Tarigananata‘s retinue in Nox.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

74 – Kylie and Fallout: Garden of Atom Setting the Stage, Campaigns for D&D and Other RPGs

The Fallout TV show has ended, but you can still get more Fallout in your life with TTRPGs!Kylie talked with me about her actual play campaign, Fallout: The Garden of Atom. The show follows Pete and Reed as they leave their Vault in Florida. They travel towards Orlando in search of Pete's father who left Vault 71 a few years previously. Along the way they meet the wasteland survivor, Ruthie, and the Mrs. Nurse robot, Hawke. The campaign is played using Modiphius's Fallout 2d20 system, the perfect TTRPG for the Fallout universe.You can listen to the Fallout: The Garden of Atom show on Kylie's YouTube channel: https://www.youtube.com/playlist?list=PLMlGSIdwPJnmOAps3VvZXwjJUWgo_pLAQIf you like more shows like that you can find more about them on the Dicescape website: https://www.dicescape.com/And for everything Kylie, check out her Linktree and various socials: https://linktr.ee/kriticalroseAlso if you want to try out the official Fallout 2d20 system made by Modiphius, check it out on their website: https://modiphius.net/en-us/pages/fallout-the-roleplaying-gameOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 74 – Kylie and Fallout: Garden of Atom
  2. 73 – Duncan and Extraordinary Locations
  3. 72.5 – Calico and Psychomortis (Part 2)
  4. 72 – Calico and Psychomortis (Part 1)
  5. 71 – Aaron Ryan and Dissonance/The End