Atreides

Atreides was a dwarf of common origins who almost became a legend when he recovered the Fierce Axe of Dwarvish Lords. He traveled with Terroc‘s adventuring band for a time before joining Princess Tarigananta‘s side in the First Alliance War. During the war Atreides had a vision that led him to the Fierce Axe. He wielded it in battle against the Xorians, but unfortunately perished at the hands of the Rages. The Axe spent decades in human hands before the dwarves were able to recover it.

Atreides was born to a dwarven smith couple that lived in Dalleer. He’d planned to take over their smithy when the time came. After completing his apprenticeship, Atreides left on his journeyman quest. He learned to defend himself with axe and shield. Atreides grew to love fighting. He especially loved mixing in offensive moves with his shield, bashing his enemies in the body with his rampart before slamming them in the face with his ax. Merchant caravans came to know Atreides as a reliable defender if they came under attack.

Atreides joined up with Terroc’s adventuring party. Alongside the wizard Atreides reclaimed the Chains of Inferno for Hephaestus. When Terroc retired Atreides continued traveling with Amalgami and Salzar. He entered the service of Princess Tarigananata in her bid to reclaim the Xorian throne during the First Alliance War. Atreides protected the princess from the Xorian Rages who attempted to assassinate her.

Atreides recovered the Fierce Axe of Dwarvish Lords on the eve of a battle during the First Alliance War. He was led by visions to a giant’s cave. He slew the giant and claimed the Fierce Axe from his enemy’s treasure trove. He used the Axe to oppose the Xorians and the Rages. Unfortunately Atreides died while fighting the Rage, Grave, and the Fierce Axe was claimed by the Xorians. His body was lost. The dwarven nations might’ve united behind Atreides, but they were forced to wait four decades before the Axe was reclaimed once again during the Battle of Phoenix.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)