There were some audio issues in this episode that we did our best to correct. Hopefully you can understand everything or close to everything! If you can’t, you can always drop into the Discord to ask additional questions.

The story of Godstorm starts 70 years ago when a fisher from the city of Gulia went deep into the ocean. He came back many days later covered in various marks. The marks gave him magical blinking powers. The king of Gulia unjustly executed the fisher to remove a threat. The burning fisher’s marks then spread throughout the populace, making it so now about 20% of Gulia’s citizens bear the marks and their power. At the same time electric eels were being developed as an energy source. The eels are taunted to put their shocks into batteries which power a bunch of technology throughout the city.

The design goals for the system of Godstorm focused on every PC being able to blink in short teleportation jumps. There are a bunch of different classes that give little bonuses along with selected feats to the blinks. You could leave a hazard behind you, create a protective ward where you blink to, or heal everyone along the path of your blink.

You can try the Godstorm system out for yourself.
And you can be involved in the playtesting of Godstorm by joining the Godstorm Discord.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)