John tells us about his setting and TTRPG system he’s developing, Dalteria.

Dalteria the world was originally lifeless. Long ago on Earth, magic existed. When God flooded Earth, the wizards took all the magic with them. Noah built his ark while the wizards left Earth to settle and terraform Dalteria with their magic. Millenia later the people of Earth advanced enough to develop colonization starships. One of these colonies made it to Dalteria, but were not received peacefully. The resulting war eventually resolved and the current timeline is set 400 years afterwards. Regular animals and plants have largely died out and been replaced by magical or technological horrors. People cluster into cities that are protected by technology or magic to keep themselves safe from the monsters that cover the planet’s surface. PCs take on the role adventurers going outside the safety of cities for various tasks.

The system is still in the early stages of development. Players choose tech or magic for their power sets (or both, but they don’t play well together). The main stats are Body, Mind, and Spirit. There are six kinds of magic for casting spells. Monsters somewhat match up to these stats with base monsters being modified by different types of magic or technology to make something more interesting and threatening. You can follow along at Dalteria’s Discord server.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)