This week’s guest is Amanda, another member of the Quelmar organization. Quelmar was featured previously in episode 32 with James, the original creator of Quelmar. Amanda is a Quelmar DM and is currently DMing a Quelmarized version of Hitpoint Press’s Heckna!. Her interview focused on her homebrew campaign without a “proper” name dubbed the Delicious Homebrew.

The Delicious Homebrew focuses on a world that has lost connection to its magic. One hundred years ago a powerful magician felt that magic was a net negative for the world. It was too dangerous and unpredictable. This magician sealed magic away and then hid the seal itself as well on a lost continent known as the Emerald Wilds. The players journey starts with a king giving them a quest to find a magical crown. The PCs found the crown, but rather than return it to the king they broke it, unleashing a hostile angel. After rallying an entire city to defeat the angel, the PCs interrogated it as it died. The angel revealed the name and identity of the magician who sealed away the world’s magic, setting the PCs off on their true quest.

During the interview we mentioned the Heckna! campaign by Hitpoint Press which is available on Hitpoint Press’s website.
I also brought up the Bag Wars Saga from Knights of the Dinner Table which you can check out.

And if you’d like to learn more about Quelmar and the other cool stuff Amanda and the Quelmar members are up to Quelmar has a few of its own web links you should check out:
The Quelmar Wiki
The Quelmar Organization’s official webpage
Quelmar’s Discord Server

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
  2. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  3. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)