History

Elves were created along with the other Conclave races when the Olympians moved from Greece to Cimmeria. The elves joined the rest of the Conclave races in war against the goblins. After fifty years of war, the elves left the Conclave to setup new societies in the different forests of Cimmeria. Four elven leaders led the largest groups of elves to four different forests. Croshan the Honorable took his people to the Whitewood Forest. Rarventataa the Wary took her people to the Dry Woods (which would later be known as Bigby’s Forest). Valor the Boastful took his people to Valor’s Forest and promptly named the forest after himself. Kithania the Strong took her people to the Hardtop Forest (now known as the Robber’s Forest).

The Dragon Hegemony put pressure on the elven people just as it did the other races of Cimmeria. At the start of the Dragon Hegemony the four elven kingdoms were attacked. Raventataa, Valor, and Kithania were all slain in the fighting. Rather than resist the dragons, Croshan elected to hide his people. He cast a powerful spell that forever changed the Elves of Whitewood. Their skin turned pure black and their hair pure white. Croshan’s people became Dark Elves adapted for life below ground. They went into the Underdark to escape the dragons.

The Dragon War sparked a civil war amongst the elves. Some had chosen to honor the dragons supremacy as the greatest beings in creation. Others still yearned for their freedom. The two sides were known as the Naturalists who favored the dragons and the Patriots who opposed them. In the end the Heroes of the Dragon War were able to defeat the Naturalists along with the other allies of the dragons. The surviving Naturalist Elves settled into different druidic communities around Cimmeria.

After the Dragon War the different subraces of elves remained separate. The dragons destroyed the monarchies of the three surface subraces. Without a clear leader to unite behind, the surface elves fractured state persisted to this day. Today, elves are known as fine wizards and craftsmen. The rest of Cimmeria sees them as unreliable in times of need as elves are more likely to retreat to the safety of their forests rather than soldier adversity with the other mortals of the Conclave.

The Dark Elves have largely hostile interactions with the surface world of Cimmeria. They raid a particular region of Cimmeria for decades, popping up from the Underdark and then retreating into their tunnels. Once that region develops the training and techniques to counter Dark Elf attacks, the Underdark pillagers move on to another area. The cycle repeats itself. The Dark Elves have even returned to some regions centuries later when the people there have forgotten how to fight invaders from below.

Elves have occasionally stood alongside the other races to fight an existential threat. When Kruk-Ma-Kali invaded Eastern Cimmeria he devastated Valor’s Forest. The elves fought off the attack with spells and traps. Through their protective magic they escaped total annihilation. Kruk-Ma-Kali promised to return, but his assassination forestalled any future repeat invasions. After Kruk-Ma-Kali the elves helped once again during the Second Alliance War, fighting with the Rebellion against Xoria’s dragovinians.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)