I talked with Dain about his 2024 CRIT award nominated, actual play campaign, No Quest for the Wicked. Dain’s campaign uses the Starfinder rules and is loosely based off the Starfinder setting by using the same set of basic aliens for racial options.

Each of the different races experienced some sort of disaster on their homeworld. Before extinction they were saved by the Val’ai, an advanced alien species. The Val’ai uplifted these different races with magic and technology, setting them all on a path towards the Casa-Mal system. Casa-Mal has six terrestrial planets and many other planetoids/asteroids that orbit the sun. Humans have mainly settled on a self-sufficient modular space station known as the Cube. The Cube is constructed of thousands of modular Aeris spaceships that humans used to escape Earth’s solar system. Small settlements spread out through the rest of Casa-Mal receive assistance from traveling TVRN (Tavern) Aeris ships. Taverns trade goods and provide aid however they can with specialized services in a similar manner to adventuring parties in D&D.

The PCs are crew members of a Tavern when they discover a mysterious silver liquid in space. They bring some of the liquid back to the Cube for investigation, but are attacked by the Cube’s administration soon afterward. The PCs are forced to leave their captain behind as they flee the Cube in their Tavern. They must repair their damaged spaceship, figure out what’s going on with the silver liquid, clear their names at the Cube, and rescue their captain in a complex conspiracy that goes deeper than they could’ve ever foreseen.

Dain and I also discussed what its like running podcasts, upcoming work for the No Quest crew, and the importance/responsibility of diversity in media representation.

If you want to learn more about No Quest for the Wicked you can check them out on your podcast app or on their website.
No Quest also has an active Discord if you’d like to talk to Dain, the cast, or other fans of the show.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)