This post will get into the events of the Diadochi, the generals that succeeded Alexander the Great after his premature death.

Previous: Future History of Cimmeria Part 2

321BCE: Pirates took advantage of the wars between Alexander the Great’s successors. Trade across the Caspian’s waters was no longer safe.

311BCE: Seleucus I returned to Babylonia as Satrap. He immediately organized a navy and put an end to piracy in the Caspian Sea.

310BCE: Seleucus I conquered Cecilia and Jeutontic. Fearful of Absyrtus’s magic powers he sent gifts to the undead king and established a peaceful trade relationship with Colchis.

308BCE: Seleucus I led an invasion of Aractrash. King Alfo III of Mars’ Oasis defended his kingdom. A fierce battle left many dead. Both sides erected victory monuments which became the de facto border demarcation.

280BCE: The Pointed Hats went to Antiochus I for patronage. They wanted funding in exchange for putting their magical powers at his disposal. Antiochus agreed. The Pointed Hats used their funding to research methods to purify the eldritch horrors in Eastern Cimmeria.

274BCE: The Pointed Hats discovered that by crossbreeding Aractrashan Jungle trees with the expanding trees of Bigby’s Forest resulted in something that released a pollen poisonous only to the eldritch horrors. Pointed Hat druids set to breeding and enchanting the trees of Aractrash.

269BCE: The Pointed Hats declared Aractrash free of corruption. Antiochus I approved colonization of the Jungle. The Pointed Hats moved their base from Babylonia to Aractrash. They aided the colonization effort, but their primary focus remained on the eldritch horrors in Eastern Cimmeria.

Next: Future History of Cimmeria Part 4

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island) – Setting the Stage, Campaigns for D&D and Other RPGs

Hem returns! Our previous guest from Episode 83 back with another BRP horror game. This time about zombies taking over Iceland. Three brave family members receive a special package that might put an end to the Endtimes. They just have to get the package off the island and into the hands of some researchers. Hem plans on releasing a new episode every day through October as part of the spooky season.The title of the show is "VARÚÐ! Dead Ísland" with Varúð pronounced like Vahr-ooth. You can learn more on the VARÚÐ RPG website.This is Hem's first video show, so you can watch VARÚÐ! Dead Ísland on YouTube as well as listen to it on your podcast app.All other associated info is available on the VARÚÐ RPG Linktree.For other shows produced by Hem check out Blighthouse Studio's website.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island)
  2. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  3. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  4. 87 – Adapted Azeroth D&D (Flare and Akridon)
  5. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)