Josh tells us about his world, The Collide. Josh is a new DM and player, providing a unique perspective on what D&D is like from that fresh point of view.

The Collide is a combination of two worlds that smashed together in a cataclysmic event several hundred years ago. Collide is single continent split in half by a large mountain range. The western half is the original half with green plants. The original eastern half was replaced during the collision event with land from a world with red plants. The western half has been ruled by an immortal king since the cataclysm. The eastern half has a null-magic desert in the south inspired by the Bang! card game. Guns are used as magical weapon replacements and cowboys roam.

Outside of the Collide’s reality, gods are at war to control the surface of Collide. This conflict is bubbling up into a threat to redo the apocalypse. Alongside the initial phases of this disaster a series of time travelers are wrecking havoc and the PCs of Josh’s campaign have to stop it.

Josh has also been cataloging his experiences as a newbie DM on his own podcast called Crash Course DM.

During the interview we also discussed a couple games that you might be interested in:
Bang!
Cash And Guns
TimeWatch
Honor of the Samurai

A map of the Collide is available here.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
  2. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  3. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)