King Staynard is the head of the Aractrashan Kingdom. He came to the throne when his father was assassinated on the orders of Amalgami. Staynard is an overly cautious king, unwilling to commit to any concentrated set of actions. His advisors vie for his attention and favor. Without a strong unifying vision, the kingdom of Aractrash will suffer under his leadership.

Staynard was born during the interbellum period between the First and Second Alliance Wars. Due to Aractrash’s disastrous entry into the First Alliance War, Staynard’s father, King Ballard, kept the kingdom free of foreign entanglements. This international cowardice instilled a sense of personal cowardice in Staynard during his upbringing. He was trained in all manners of knowledge, but was always told to prioritize the kingdom’s safety over anything else. The Prince took these lessons to heart and always prioritized his own safety over beneficial activities with the slightest risk.

Prince Staynard lived a life with many restrictions imposed by his father in a failed attempt to build him into a brave leader. Ballard trained his son in dragon riding on Kinderax, but the lessons never stuck. To try and improve Staynard’s alliance building status, Ballard forbade all romantic relationships. The teenage boy disobeyed his father, but kept getting caught one way or another. He finally succeeded in keeping a relationship secret by having his paramour, Shasta, dress as a male friend and spend time with him among his other young compatriots. When a free moment came, Staynard and Shasta would sneak away to engage in youthful romance.

Staynard’s life changed forever when Amalgami paid for the assassination of King Ballard. The assassin named R worked his way into the King’s inner circle by first replacing Shasta and then Prince Staynard. Staynard was kept alive but unconscious by R. After Ballard’s murder, Staynard was returned unharmed. Ballard’s soul was captured, preventing any hope of resurrection. Like it or not, Staynard ascended the throne to be King of Aractrash.

Staynard’s reign was characterized by inconsistent decisions without any clear direction. Ballard had surrounded himself with opinionated advisors that gave him a variety of options for every scenario. He listened to each of them and then made his decision as he saw fit. Staynard inherited the same group of advisors, but lacked his father’s strong will and unifying vision. The young king often followed the advice of whoever he last spoke with leading to constant course corrections for Staynard’s listless nature. Hektor’s reputation allowed him to act as a mediator at the start of Staynard’s reign, but the mage was soon distracted by his obsessive hunt for Amalius and Aractrash was forgotten. Staynard now rules amongst a flock of vultures who will gladly pick him apart to satisfy their own ambitions.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
  2. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  3. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)