Aral Sea

The Aral Sea is an inland salt sea on the eastern edge of Cimmeria. It marks the wild frontier between the human occupied lands to the west and the Orc Lands to the east. The Aral Sea is traditionally fished by a few minor orc tribes, one such tribe being the Infinite Void. The orcs tribes were recently disturbed by the founding of Mo’nyoq, a colony created by Danar and Amalius. Mo’nyoq was populated by many of the dispossessed from the Second Alliance War. Leadership of the developing town was given to Endi, who instructed his soldiers to start a conflict with their Infinite Void neighbors. Danar swiftly came in to stop the violence and organize a peace between the humans and the orcs, but bad blood remains.

The Aral Sea is dotted by many small islands along the coast and a few larger ones further towards the center. One such large island is dubbed Alastiqaz by the Infinite Void. It is a dark place where they performed eldritch rituals to tap into the power of Ammutseba. This piece of the first goddess was recently absorbed by Barakah. Without their font of power, it is likely that the Infinite Void will cease to exist as a tribe.

Black Mirror Lake

Black Mirror Lake has a large coal deposit at the lake’s source. This deposit serves as a natural filter making the lake’s water especially pure, but also coloring it slightly black. Combined with the calm surface of the lake this black color earned the lake its name. Black Mirror Lake supports the town of Balin’s Holt. The settlement was built upon the ruins of Fangaroot, once the Dwarven capital before the Age of Monsters. The coal of Black Mirror Lake prevents large fish from growing but provides valuable fertilizer for the farms along the lake’s coast. Balin’s Holt is well known for the large root vegetables and squash grown from Black Mirror Lake’s silt.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

91 – Turning Your Novel Into An RPG? (Susannah and Thornvale) – Setting the Stage, Campaigns for D&D and Other RPGs

Susannah tells us about her world, the Dragon Knight Universe! She's written books and published two podcasts set in the universe. It's an alternate history of Earth where magic and monsters are real, but hidden from most people behind a veil of secrecy. To fight the monsters, witches created the Dragon Knights, a group of people with magical powers similar to those of dragons. The Dragon Knights succeeded and the world is mostly safe now, but new threats are always lurking around the edges of reality.The Thornvale and Felhaven podcasts are available on all your favorite podcasts. You can learn more about them on the Thornvale Podcast website.And the book published for the Dragon Knight Universe, Deep Hollow, is available on Amazon.The Actual Playce Discord Server is a great place to discuss actual plays as a fan and as a creator.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 91 – Turning Your Novel Into An RPG? (Susannah and Thornvale)
  2. 90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island)
  3. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  4. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  5. 87 – Adapted Azeroth D&D (Flare and Akridon)