Pan is the son of Hermes and Dryope, a dryad. He has a body just like a satyr. He invented the syrinx while chasing a nymph named Syrinx who disappeared into the reeds. He loved the reeds as well, so he made an instrument out of them named for the person he was chasing. Pan is the god of shepherds, music, singing, fear at being alone, animals, and the carefree spirit of being in the wild. Pan follows Dionysus around along with some of his children, the satyrs. They have a very good time spreading cheer as well as mischief.

Pan’s favored town in Cimmeria is Satronwook. While passing through with Dionysus, Pan initiated a drinking contest for the locals with a golden crown as a reward for the winner. A halfling woman named Baradera won and Dionysus crowned her, turning her into a magically intelligent panda. He gave Panda Baradera the command of a pack of blink dogs to enforce her decree for a single year until the drinking contest was held again. Baradera was shocked to learn that her true form would forever be that of a talking panda. Baradera angrily retired to a life of leisure while Pan and Dionysus laughed at her misfortune.

During the Second Alliance War Pan acted through his champion, Eathirilu. He gave the elven druid the Touch of Nature, an artifact of pure wild power. Once Blendegad was defeated, Eathirilu used the Touch of Nature to purify all vampires and dragovinians descended from Blendegad, returning them to their mortal states.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

82 – Tarot Ghosts (George and Fears & Fortunes) Setting the Stage, Campaigns for D&D and Other RPGs

George tells us about his D&D actual play called Fears and Fortunes. The campaign follows the adventures of Sly, granddaughter of the Seer of Bearuport. Sly accidentally releases a bunch of ghosts from her late grandmother's tarot deck. She and her band of companions must find the fourteen ghosts that escaped and imprison them within the deck once more.The campaign is sponsored by Forgotten Adventures, the battle map company. The show has an amazingly high production value with great maps, character art, music, and effects. Cool stuff to watch! And all the visual tools used in the show are available to you from Forgotten Adventures.You can watch the actual play yourself on the Fears & Fortunes YouTube channel.All the cool maps and assets of Fears and Fortunes are available on the Forgotten Adventures website.Or on the Forgotten Adventures Patreon.If you're interested in more of George's projects you can find them by Googling his screen name, GloriousGe0rge. That's with a zero in Ge0rge.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 82 – Tarot Ghosts (George and Fears & Fortunes)
  2. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  3. 80 – Dynamic RPG Countries (Travis and Tetara)
  4. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  5. 78 – D&D in Suburbia (Ryan and Serenity Springs)