Danar’s Marsh is a large wetland formed by the runoff from the Western Terror Mountains. The marsh is inhabited by a variety of animals and plants found nowhere else in the world. Communities form around the swamp to harvest the unique components for magical spells and rituals. Unfortunately, proximity to Danar’s Marsh is also proximity to the monsters that dwell within. Villages around the swamp typically last less than a century before their inevitable destruction.

Civilization around Danar’s Marsh was originally made possible by Danar Beastslayer. The black dragons of the swamp did nothing for the few sentient mortals that lived there. Danar came from his Sheerzen exile and helped guard and protect the small villages around and within the marsh. The land was on the way to becoming a true kingdom under Danar, but its hopes were dashed by separate attacks from Eathirilu and Invernix. Danar was forced to return to Sheerzen and the land that now bore his name, Danar’s Marsh, decayed in his absence.

Danar’s Marsh’s next major settlement was during the Xorian Kingdom’s wars with the Amazons. General Tectoctar deserted Xoria with his army and established a new town on the edge of the Marsh. To control his citizens he used powerful mind-reading magic, but it drove him insane. He fled the town into the swamp and never returned. The town bore its founder’s name and developed into a city for refugees of all races. Unfortunately, Tectoctar was destroyed by Queen Regent Anajakaze when she came to power.

Anajakaze wouldn’t leave Danar’s Marsh unsettled though. She ordered a new town built in the mountain range along the southern river. This town was named Jevanicia after the infant king, Jevaninada II. The town provided stone for the many defensive structures built during her reign and that of her son. Jevanicia was destroyed in turn by the marsh geriviar, Bill, during the Second Alliance War.

Leave a Reply

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

91 – Turning Your Novel Into An RPG? (Susannah and Thornvale) – Setting the Stage, Campaigns for D&D and Other RPGs

Susannah tells us about her world, the Dragon Knight Universe! She's written books and published two podcasts set in the universe. It's an alternate history of Earth where magic and monsters are real, but hidden from most people behind a veil of secrecy. To fight the monsters, witches created the Dragon Knights, a group of people with magical powers similar to those of dragons. The Dragon Knights succeeded and the world is mostly safe now, but new threats are always lurking around the edges of reality.The Thornvale and Felhaven podcasts are available on all your favorite podcasts. You can learn more about them on the Thornvale Podcast website.And the book published for the Dragon Knight Universe, Deep Hollow, is available on Amazon.The Actual Playce Discord Server is a great place to discuss actual plays as a fan and as a creator.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 91 – Turning Your Novel Into An RPG? (Susannah and Thornvale)
  2. 90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island)
  3. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  4. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  5. 87 – Adapted Azeroth D&D (Flare and Akridon)