Previous: Cimmerian Timeline Part 29

883BCE: Many of the Naturalists of Bigby’s Forest elected to take over the trading post at Semanarie. They set up a druidic enclave there that preached naturalism and separation from civilized society. Most of the buildings were knocked down and the residents slept outside, protected by the druids’ magic.
The Naturalists who did not settle in Semanarie set out to find a new location for their community. They traveled eastward along the Caspian Sea, collecting followers along the way.

882BCE: After Semanarie became a druidic commune it could no longer serve as the trade post for Bigby’s Forest. An enterprising halfling merchant, Glospiel, set up a trading post, but not on the forest’s edge as one might expect. He laid the foundations for a town on the Caspian coast. Glospiel named his city after the halfling word for sea spray, Makotako.

881BCE: Condrofalspeth, a descendant of Sadroston, gathered people to resettle Jeutontic.

880BCE: Makotako grew as the premier trade outpost between Bigby’s Forest and the rest of Cimmeria. Merchants picked up goods from the elves on the forest’s edge and then brought them to Makotako to sell to ship captains or trading caravans.
While Glospiel founded the city, his desire was wealth, not power. As more people immigrated, he deferred to the settlers on how they wished to lead themselves. Coincidentally, the citizens chose a republican system of government where one had to be wealthy in order to hold public office. Glospiel was the first elected king of Makotako.

879BCE: After years of wandering, the Naturalists settled in the Aractrashan Jungle and named their town Tetalya. They sought integration with civilization as a way for the natural world to survive against the ever-increasing pressures of mortal expansion into the wild places of the world.
Dark Elf raids threatened Jeutontic. Condrofalspeth defended the growing city-state using his magical abilities.

873BCE: Jeutontic grew beyond Condrofalspeth’s ability to defend. He organized the citizens into a fighting force that could ward off Dark Elf attacks on their own.

870BCE: The people of Jeutontic could defeat the Dark Elves in the field, but their enemies were faster within the Underdark. Condrofalspeth knew his people needed a faster method of mounting a defense. He journeyed north to the Terror Mountains and captured a number of pegasi, hippogriffs, and griffons. The caves along the walls of Gaia’s Navel proved excellent roosting zones for the transplanted aerial creatures. The aerials would be the mounts for Jeutontic’s flying cavalry force. They provided a strong defense for the city and a mobile guard for the caravans that came to Jeutontic with goods going between Cimmeria and Persia.

866BCE: Croshan hated Condrofalspeth’s new defense system. The Dark Elf leader organized a massive attack on Jeutontic to wipe the city from the face of the earth. The aerial cavalry proved effective against Drow warriors accustomed to fighting underground. Croshan’s strike failed to destroy Jeutontic, but it did claim the life of Condrofalspeth. The people of Jeutontic burned his body with honors and the rulership of Jeutontic passed to Condrofalspeth’s daughter, Queen Jasaetuparth.

772BCE: King Glospiel of Makotako died. After his death the crown passed to another wealthy merchant, Testrey, instead of Glospiel’s son. This peaceful transition of power continued for many years.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)