The end of the Dragon War is a climax for the history of Cimmeria. I knew pretty well what built up to it. I knew the relative timing for events that happened during the war. The activities of the heroes after the war is largely dictated by the natural length of their lifespans depending on their race. It’s the transition to the next stage of Cimmerian history that I never figured out. Most of the harsh challenges of settling in the new land are resolved, so now the people just… settle. I don’t have any large conflicts for another 200 years after the Dragon War.

My next step is to set the stage for the next conflict and mix in a few smaller problems that the successors of the Dragon War Heroes will have to deal with.

Kingdom Sprouting

Smaller Settlements
After the Conclave dissolved, the humans, dwarves, elves, halflings, and orcs of Cimmeria spread out. They settled in small communities across the land. These communities would eventually develop into the various tribes, cities, and towns that are spotted across the landscape.

Nox
Most of Sadroston’s descendants died defending Nox when the dragons attacked. The remaining few signed their lives away to the white dragon pair, Shivara and Tikanile. The white dragons disliked ruling personally in the relatively warm city. They coronated one of Sadroston’s weakest children, Tachydorn, as King of Nox. The stronger of Sadroston’s remaining descendants were taken back to the white dragons’ lair at Doom Peak.

The white dragons changed their forms and mated with their captives to produce human-dragon crossbreeds. The crossbreeds were raised by Shivara and Tikanile. They were trained in magic and combat and taught to hate their human ancestry. When the crossbreeds were ready they were sent back to Nox to act as the white dragons’ viceroys. The ultimate humiliation for King Tachydorn, the last of Sadroston’s children.

As a human, King Tachydorn had died by the time the Dragon War started. Throughout his lifetime, he and his family had felt the boot of their crossbreed relations. The royal family was supposedly blessed with absolute power within Nox, but if a royal stepped over the lines drawn by the half-dragons, they were liable to be severely punished. Tachydorn’s grandchildren were all too ready to rise up against their draconic relatives when the Dragon War began.

When the Dragon War concluded, the royal family of Sadroston persisted. They continued to rule Nox for many years afterwards.

Next: Kingdoms Sprouting Up Part 2

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)