Previous: Cimmerian Timeline Part 17

882BCE: Toffoun joined the royal court of the newly crowned High King of the Dwarves, Cogard. Amalgami and Jovy went with Toffoun.

879BCE: Amalgami left the dwarven royal court to assist with the construction of defenses for the Dragon Orbs.
Jovy left the dwarven royal court as he’d worn out his welcome with the nobles. He gambled and won too often. He slept around with too many nobles’ wives and daughters. He got into too many drunken fights.
Jovy returned to his ship that he’d moored on the eastern coast of the Caspian. He was surprised to find a community had sprung up around his ship, viewing it as a sacred artifact of the Dragon War. Jovy took pleasure in their adoration and resumed his title as King of the Caspian. The town that had grown around the Mira Miro was dubbed Lordodo. King Jovy ruled over his subjects, judged their legal cases, made policy, protected them, and took tribute.

865BCE: Amalgami visited his child in Phoenix. His son was now 48 and had lived most of her life without him. The meeting between the prodigal Dragon War Hero and his progeny did not go well. Amalgami left for his hibernation without the resolution that he desired. He would reawaken when the Copper Orb was destroyed.

861BCE: Tentineh told Captain Jovy that the time had come to retire from his life of luxury. Jovy agreed to go into hibernation in one year’s time. The pirate captain took the Mira Miro on one last pleasure cruise through Those Blasted Islands.

860BCE: Jovy returned the Mira Miro to the town, Lordodo, where he had ruled the Caspian Sea for the last two decades. He joined Tentineh in hibernation to protect the Dragon Orbs, leaving behind many illegitimate children. Jovy would reawaken when the Gold Orb was destroyed. Tentineh would reawaken when the Silver Orb was destroyed.

859BCE: In Jovy’s absence Lordodo was ruled by the captains of various ships that docked there. These captains formed the Navigator’s Guild. They met in the Mira Miro and dispensed law from the beached relic.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)