Previous: Cimmerian Timeline Part 17

882BCE: Toffoun joined the royal court of the newly crowned High King of the Dwarves, Cogard. Amalgami and Jovy went with Toffoun.

879BCE: Amalgami left the dwarven royal court to assist with the construction of defenses for the Dragon Orbs.
Jovy left the dwarven royal court as he’d worn out his welcome with the nobles. He gambled and won too often. He slept around with too many nobles’ wives and daughters. He got into too many drunken fights.
Jovy returned to his ship that he’d moored on the eastern coast of the Caspian. He was surprised to find a community had sprung up around his ship, viewing it as a sacred artifact of the Dragon War. Jovy took pleasure in their adoration and resumed his title as King of the Caspian. The town that had grown around the Mira Miro was dubbed Lordodo. King Jovy ruled over his subjects, judged their legal cases, made policy, protected them, and took tribute.

865BCE: Amalgami visited his child in Phoenix. His son was now 48 and had lived most of her life without him. The meeting between the prodigal Dragon War Hero and his progeny did not go well. Amalgami left for his hibernation without the resolution that he desired. He would reawaken when the Copper Orb was destroyed.

861BCE: Tentineh told Captain Jovy that the time had come to retire from his life of luxury. Jovy agreed to go into hibernation in one year’s time. The pirate captain took the Mira Miro on one last pleasure cruise through Those Blasted Islands.

860BCE: Jovy returned the Mira Miro to the town, Lordodo, where he had ruled the Caspian Sea for the last two decades. He joined Tentineh in hibernation to protect the Dragon Orbs, leaving behind many illegitimate children. Jovy would reawaken when the Gold Orb was destroyed. Tentineh would reawaken when the Silver Orb was destroyed.

859BCE: In Jovy’s absence Lordodo was ruled by the captains of various ships that docked there. These captains formed the Navigator’s Guild. They met in the Mira Miro and dispensed law from the beached relic.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica) Setting the Stage, Campaigns for D&D and Other RPGs

Seiya tells us about his TTRPG system and setting, Synesthesia Synthetica (SNS). SNS is a biopunk game adjacent to the cyberpunk and steampunk genres. After an asteroid induced climate disaster, Earth has rebuilt itself using bio-technology instead of the metal based tech that surrounds us in the real world. Genetically modified humans have split into distinct species and mutant horrors prowl the wastes outside civilization. The rich rule from their space stations up above but resistance is growing in the streets below.During the episode we discussed a piece of art that Seiya had made for the game. A picture of that bio-tank is available for you to look at.At the moment, Synesthesia Synthetica is available for free as an early access game on itch.io and DriveThruRPG.If you want to learn more or find a group to play with, you can do that on the Synesthesia Synthetica Discord.Remember to nominate your favorite TTRPG shows/creators/things for the 2026 CRIT Awards!Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  2. 80 – Dynamic RPG Countries (Travis and Tetara)
  3. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  4. 78 – D&D in Suburbia (Ryan and Serenity Springs)
  5. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)